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BK-7m_OM.pdf - Roland

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Backing Module <strong>BK</strong>-<strong>7m</strong> r<br />

‘Performance Edit’ parameters<br />

Mfx Type<br />

The <strong>BK</strong>-<strong>7m</strong> provides 84 different multi-effects types,<br />

some of which are combinations of two effects for<br />

added flexibility. This parameter allows you to select<br />

the desired type. The available types are:<br />

1. Thru<br />

2. Stereo EQ<br />

3. Overdrive<br />

4. Distortion<br />

5. Phaser<br />

6. Spectrum<br />

7. Enhancer<br />

8. Auto Wah<br />

9. Rotary<br />

10. Compressor<br />

11. Limiter<br />

12. Hexa-Chorus<br />

13. Trem Chorus<br />

14. Space-D<br />

15. St. Chorus<br />

16. St. Flanger<br />

17. Step Flanger<br />

18. St. Delay<br />

19. Mod. Delay<br />

20. 3 Tap Delay<br />

21. 4 Tap Delay<br />

22. Time Delay<br />

23. 2 Pitch Shifter<br />

24. F<strong>BK</strong> Pitch<br />

25. Reverb<br />

26. Gate Reverb<br />

27. OD‰ Chorus<br />

28. OD‰ Flanger<br />

29. OD‰ Delay<br />

30. DST‰ Chorus<br />

31. DST‰ Flanger<br />

32. DST‰ Delay<br />

33. EH‰ Chorus<br />

34. EH‰ Flanger<br />

35. EH‰ Delay<br />

36. Chorus‰ DLY<br />

37. Flanger‰ DLY<br />

38. CHO‰ Flanger<br />

39. CHO/DLY<br />

40. Flanger/DLY<br />

41. CHO/Flanger<br />

42. Isolator<br />

43. Low Boost<br />

44. Super Filter<br />

45. Step Filter<br />

46. Humanizer<br />

47. Speaker Sim<br />

48. Step Phaser<br />

49. MLT Phaser<br />

50. Inf Phaser<br />

51. Ring Modul<br />

52. Step Ring<br />

53. Tremolo<br />

54. Auto Pan<br />

55. Step Pan<br />

56. Slicer<br />

57. VK Rotary<br />

58. 3D Chorus<br />

59. 3D Flanger<br />

60. 3D Step Flgr<br />

61. Band Chorus<br />

62. Band Flanger<br />

63. Band Step Flg<br />

64. VS Overdrive<br />

65. VS Distortion<br />

66. GT Amp Simul<br />

67. Gate<br />

68. Long Delay<br />

69. Serial Delay<br />

70. MLT Tap DLY<br />

71. Reverse DLY<br />

72. Shuffle DLY<br />

73. 3D Delay<br />

74. Long Time DLY<br />

75. Tape Echo<br />

76. LoFi Noise<br />

77. LoFi Comp<br />

78. LoFi Radio<br />

79. Telephone<br />

80. Phonograph<br />

81. Step Pitch<br />

82. Sympa Reso<br />

83. Vib-Od-Rotary<br />

84. Center Canc<br />

NOTE<br />

Some of the names shown above may be abbreviated in the<br />

display.<br />

Mfx Edit<br />

If you also want to edit the parameters of the<br />

selected effect type, press the [CURSOR÷VALUE] dial<br />

on the “Mfx” page to jump to the “Mfx Edit” page.<br />

You can then use the [CURSOR÷VALUE] dial to edit<br />

the available parameters.<br />

See “MFX types and parameters” on p. 107 for the<br />

parameters that are available for the selected Mfx<br />

type.<br />

The first two parameters for each Mfx type are “Chorus<br />

Send” (0~127) and “Reverb Send” (0~127). They<br />

allow you to specify whether—and to what<br />

extent—the Mfx signal should be processed by the<br />

Chorus and/or Reverb effect.<br />

b) Reverb parameters<br />

This function group can be selected using [MENU]<br />

button ‰ “Performance Edit” ‰ “Tone Part Effects” ‰<br />

“Reverb”.<br />

Reverb Type<br />

This parameter allows you to select one of the twelve<br />

effects types, two of which are actually delay effects.<br />

1. SRV Room<br />

2. SRV Hall<br />

3. SRV Plate<br />

4. GM2 Reverb<br />

Reverb Edit<br />

If you also want to edit the parameters of the<br />

selected effect type, press the [CURSOR÷VALUE] dial<br />

to jump to the “Reverb Edit” page. You can then use<br />

the [CURSOR÷VALUE] dial to edit the available parameters.<br />

Parameters for the “1. SRV Room”, “2. SRV Hall”, “3.<br />

SRV Plate” types:<br />

Parameter Setting Explanation<br />

Level 0~127 Output level of the<br />

reverb signal.<br />

Pre Delay 0.0~100.0 ms Adjusts the delay time<br />

between the direct<br />

sound until the reverb<br />

sound is heard. This is<br />

used to simulate the<br />

distance between the<br />

original signal and the<br />

reflective surfaces.<br />

Time 0~127 The duration of the<br />

reverb signal. The<br />

higher the value, the<br />

“longer” the simulated<br />

room becomes.<br />

Size 1~8 Determines how the<br />

later reverberations are<br />

propagated, which<br />

gives the listener<br />

important clues about<br />

the height of the simulated<br />

room.<br />

High Cut<br />

5. Room1<br />

6. Room2<br />

7. Stage1<br />

8. Stage2<br />

160~12500Hz,<br />

Bypass<br />

9. Hall1<br />

10. Hall2<br />

11. Delay<br />

12. Pan Delay<br />

Adjusts the frequency<br />

above which the highfrequency<br />

content of<br />

the reverb will be<br />

reduced. If you do not<br />

want to attenuate the<br />

high frequencies, set<br />

this parameter to<br />

BYPASS.<br />

Density 0~127 Density (number) of<br />

the reflections.<br />

Reverb switch<br />

Select “Off” you don’t need any reverb effect.<br />

Parameter<br />

Reverb Switch<br />

Setting<br />

Off, On<br />

55

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