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Nintendo: The Company and its Founders - Sharyland ISD

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NINTENDO<br />

SOURCE NOTES<br />

CHAPTER 1. WELCOMING THE WII<br />

1. “<strong>The</strong> Big Ideas Behind <strong>Nintendo</strong>’s Wii.” Next-Gen Game<br />

Consoles. Bloomberg L.P. 16 Nov. 2006. Web. 28 Oct. 2001.<br />

2. “<strong>Nintendo</strong> Wii Consumer Comments.” <strong>Nintendo</strong> Wii. n.p.<br />

29 Apr. 2006. Web. 27 Oct. 2010.<br />

3. Chris Morris. “<strong>Nintendo</strong> Goes Wii.” CNNMoney.com. Cable<br />

News Network. 27 Apr. 2006. Web. 28 Oct. 2010.<br />

4. WiiUniverse.info. n.p. 2010. Web. 8 Nov. 2010.<br />

5. “<strong>The</strong> Big Ideas Behind <strong>Nintendo</strong>’s Wii.” Nest-Gen Game<br />

Consoles. Bloomberg L.P. 16 Nov. 2006. Web. 28 Oct. 2001.<br />

6. Ibid.<br />

CHAPTER 2. PLAYING CARDS<br />

None.<br />

CHAPTER 3. HIROSHI YAMAUCHI RULES<br />

1. David Sheff. Game Over: How <strong>Nintendo</strong> Zapped an American<br />

Industry, Captured Your Dollars, <strong>and</strong> Enslaved Your Children. New<br />

York: R<strong>and</strong>om, 1993. Print. 21.<br />

2. Ibid. 23.<br />

106

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