Nintendo: The Company and its Founders - Sharyland ISD
Nintendo: The Company and its Founders - Sharyland ISD
Nintendo: The Company and its Founders - Sharyland ISD
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NINTENDO<br />
ADVICE FROM<br />
MIYAMOTO<br />
When Miyamoto was once<br />
asked about what kind of<br />
advice he would give to aspiring<br />
video game designers, he<br />
said, “<strong>The</strong> most important<br />
thing is to create—when I<br />
was young, I made comics<br />
<strong>and</strong> puppets. <strong>The</strong>n take those<br />
creations <strong>and</strong> show them to<br />
people so you get feedback.<br />
Whether it is positive feedback<br />
or even if they make fun of it,<br />
repeating that process is a<br />
good thing for being prepared<br />
to make games.” 3<br />
interview out of simple courtesy to<br />
his friend—the company head was<br />
not looking for what Miyamoto<br />
had to offer, or so he believed at<br />
first. <strong>The</strong> interview went well, so<br />
Yamauchi asked Miyamoto to come<br />
back for a second meeting <strong>and</strong><br />
bring his ideas for some toys.<br />
At the second meeting,<br />
Yamauchi listened quietly as<br />
Miyamoto presented his artwork<br />
<strong>and</strong> ideas, which included an array<br />
of brightly painted clothes hangers<br />
for children, in animal themes<br />
carved from wood. <strong>The</strong> wheels<br />
began to turn in Yamauchi’s mind<br />
as he watched the young Miyamoto<br />
describe his creations <strong>and</strong> drawings.<br />
Miyamoto was hired that day as<br />
a <strong>Nintendo</strong> staff artist, the first<br />
<strong>and</strong> only one in the organization,<br />
but he would first work as an<br />
apprentice to one of the designers.<br />
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