Nintendo: The Company and its Founders - Sharyland ISD
Nintendo: The Company and its Founders - Sharyland ISD
Nintendo: The Company and its Founders - Sharyland ISD
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NEW TECHNOLOGY<br />
playing cards <strong>and</strong> Beam Guns. <strong>The</strong> company had<br />
emerged as a contender in Japan’s world of consumer<br />
electronics.<br />
YAMAUCHI’S REVOLUTION<br />
<strong>Nintendo</strong> was doing good business with <strong>its</strong> Beam<br />
Guns <strong>and</strong> TV Games, but Yamauchi was not satisfied<br />
simply with financial success in the br<strong>and</strong>-new era<br />
of electronic gaming. He wanted something that<br />
would revolutionize the industry. He continuously<br />
urged his engineers to keep up the hard work of<br />
creating something completely different. “Throw<br />
away all your old ideas in order to come up with<br />
something new,” he said. “We must look in different<br />
directions.” 2<br />
Yokoi later noted that one key to <strong>Nintendo</strong>’s<br />
success was <strong>its</strong> ability to take advantage of established<br />
technologies, such as the miniaturized circu<strong>its</strong> for<br />
pocket calculators. Following Yamauchi’s wishes,<br />
Yokoi went to work creating something “entirely<br />
new” but with existing <strong>and</strong> older technologies that<br />
could be mass-produced inexpensively. 3<br />
He achieved his <strong>and</strong> Yamauchi’s goal in 1980<br />
with a product they called the Game <strong>and</strong> Watch,<br />
which was no bigger than a pocket calculator. It<br />
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