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Nintendo: The Company and its Founders - Sharyland ISD

Nintendo: The Company and its Founders - Sharyland ISD

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NEW TECHNOLOGY<br />

playing cards <strong>and</strong> Beam Guns. <strong>The</strong> company had<br />

emerged as a contender in Japan’s world of consumer<br />

electronics.<br />

YAMAUCHI’S REVOLUTION<br />

<strong>Nintendo</strong> was doing good business with <strong>its</strong> Beam<br />

Guns <strong>and</strong> TV Games, but Yamauchi was not satisfied<br />

simply with financial success in the br<strong>and</strong>-new era<br />

of electronic gaming. He wanted something that<br />

would revolutionize the industry. He continuously<br />

urged his engineers to keep up the hard work of<br />

creating something completely different. “Throw<br />

away all your old ideas in order to come up with<br />

something new,” he said. “We must look in different<br />

directions.” 2<br />

Yokoi later noted that one key to <strong>Nintendo</strong>’s<br />

success was <strong>its</strong> ability to take advantage of established<br />

technologies, such as the miniaturized circu<strong>its</strong> for<br />

pocket calculators. Following Yamauchi’s wishes,<br />

Yokoi went to work creating something “entirely<br />

new” but with existing <strong>and</strong> older technologies that<br />

could be mass-produced inexpensively. 3<br />

He achieved his <strong>and</strong> Yamauchi’s goal in 1980<br />

with a product they called the Game <strong>and</strong> Watch,<br />

which was no bigger than a pocket calculator. It<br />

39

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