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Nintendo: The Company and its Founders - Sharyland ISD

Nintendo: The Company and its Founders - Sharyland ISD

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DONKEY KONG ARRIVES<br />

Arakawa in front of everyone for not paying the rent.<br />

<strong>The</strong> l<strong>and</strong>lord’s name was Mario Segale. Arakawa<br />

reassured his l<strong>and</strong>lord that he would be paid, <strong>and</strong> the<br />

man left. <strong>The</strong> l<strong>and</strong>lord’s name, however—Mario—<br />

stuck in Arakawa’s mind. <strong>The</strong> group decided that<br />

Super Mario would be a great replacement name for<br />

Jumpman.<br />

LAUNCHING DONKEY KONG<br />

In the summer of<br />

1981, a tavern near the<br />

<strong>Nintendo</strong> warehouse<br />

allowed a salesman to<br />

set up Donkey Kong,<br />

<strong>and</strong> the game was<br />

practically an overnight<br />

success. People were<br />

lining up inside the<br />

bar to play the coinoperated<br />

arcade game.<br />

Yamauchi’s instincts<br />

had been right again.<br />

<strong>The</strong> young apprentice,<br />

Miyamoto, had never<br />

designed a game before,<br />

HOWARD PHILLIPS<br />

Soon after NOA’s move to Seattle, an<br />

advertisement was placed in the Seattle<br />

Times, which read: “Have fun <strong>and</strong> play games<br />

for a living.” Howard Phillips, a 20-year-old<br />

red-haired gaming enthusiast, answered the<br />

advertisement <strong>and</strong> became the company’s<br />

fifth employee, eventually h<strong>and</strong>ling all shipping<br />

during the first years of NOA’s run with<br />

the coin-operated Donkey Kong.<br />

Phillips loved games, <strong>and</strong> his feedback<br />

about the games gained him the trust of<br />

NOA upper-level managers. In 1989, he was<br />

promoted to director of Game Creative at <strong>Nintendo</strong>,<br />

but Arakawa always referred to him<br />

simply as the “Game Master.” He also worked<br />

as an editor for <strong>Nintendo</strong> Power. In 1991, Phillips<br />

left the company to work for LucasArts, a<br />

video game creator.<br />

63

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