Nintendo: The Company and its Founders - Sharyland ISD
Nintendo: The Company and its Founders - Sharyland ISD
Nintendo: The Company and its Founders - Sharyland ISD
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NINTENDO OF AMERICA EXPANDS<br />
type of arcade game that allowed<br />
two players to play at the same<br />
time, called the VS for versus. <strong>The</strong><br />
Famicom video game system also<br />
continued to sell very well in Japan,<br />
but most of <strong>Nintendo</strong>’s business in<br />
TWIN FAMICOM<br />
the United States was based on the<br />
Sharp electronics was <strong>Nintendo</strong>’s<br />
coin-operated arcade games.<br />
partner in hardware products,<br />
Yamauchi wanted a bigger<br />
<strong>and</strong> in 1986, Sharp released<br />
the Twin Famicom, licensed by<br />
slice of the US video game<br />
<strong>Nintendo</strong>. Like the Famicom,<br />
market. He told Arakawa that he<br />
it was essentially a computer,<br />
wanted to launch a US version<br />
but it combined the Famicom<br />
Disk System (FDS) with the<br />
of Famicom. However, the home<br />
Famicom game console. <strong>The</strong><br />
video game business in the United disk system allowed players to<br />
States was barely breathing. Game store game data on separate<br />
floppy disks. <strong>The</strong> system was<br />
manufacturers had flooded the<br />
sold only in Japan.<br />
market, <strong>and</strong> many of the games<br />
were poorly produced. Video<br />
game systems did not have control<br />
over who made the games for<br />
their systems, so it was hard for<br />
consumers to tell good games<br />
from bad ones. If a game was bad, it could not be<br />
returned. <strong>The</strong> US video game market collapsed in<br />
1983, <strong>and</strong> consumers moved on to other forms of<br />
entertainment.<br />
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