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Nintendo: The Company and its Founders - Sharyland ISD

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SOURCE NOTES<br />

CHAPTER 10. THE SKY IS NOT THE LIMIT<br />

1. Osamu Inoue. <strong>Nintendo</strong> Magic. New York: Vertical, 2001.<br />

Print. 149.<br />

2. Ibid. 169.<br />

3. “<strong>Nintendo</strong> Invites People to Get Up <strong>and</strong> Get Playing at Wii<br />

Games.” <strong>Nintendo</strong>. <strong>Nintendo</strong> of American. 30 Jun. 2010. Web. 28<br />

Oct. 2010.<br />

4. Tae K. Kim. “<strong>The</strong> Future of <strong>Nintendo</strong> is Now.” GamePro.<br />

GamePro Media. 21 May 2010. Web. 28 Oct. 2010.<br />

5. Osamu Inoue. <strong>Nintendo</strong> Magic. New York: Vertical, 2001.<br />

Print. 204.<br />

6. Ibid. 169.<br />

7. David Sheff. Game Over: How <strong>Nintendo</strong> Zapped an American<br />

Industry, Captured Your Dollars, <strong>and</strong> Enslaved Your Children. New<br />

York: R<strong>and</strong>om, 1993. Print. 10.<br />

8. “Shigeru Miyamoto Interviews.” Miyamoto Shrine. n.p. 17<br />

Mar. 2003. Web. 28 Oct. 2010.<br />

109

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