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Nintendo: The Company and its Founders - Sharyland ISD

Nintendo: The Company and its Founders - Sharyland ISD

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NINTENDO<br />

FINDING A WAY TO THE UNITED STATES<br />

By the late 1970s, Yamauchi desperately wanted<br />

to exp<strong>and</strong> his company in the United States, <strong>and</strong><br />

he was convinced that Mino was the best man to<br />

head operations there. Yoko remained firmly against<br />

it, but Yamauchi worked on his son-in-law, who<br />

finally accepted a job offer. Yamauchi believed that<br />

Mino’s experience in the United States was critical<br />

to <strong>Nintendo</strong>’s success there. And, as a member of<br />

the Yamauchi family with the right skills, Mino<br />

was simply the best c<strong>and</strong>idate. Mino became<br />

excited about the idea of starting the US branch<br />

of <strong>Nintendo</strong>. He discussed it with his wife, who<br />

recognized his desire to take the job. She was unsure,<br />

but <strong>Nintendo</strong>’s new enterprise in the United States<br />

was definitely on.<br />

Yoko <strong>and</strong> Mino opened the first <strong>Nintendo</strong> of<br />

America (NOA) office in New York in 1980, after<br />

traveling from Vancouver in a car filled with their<br />

belongings. <strong>The</strong>y rented a place nearby in New<br />

Jersey, still using all of their own money. <strong>The</strong> first<br />

office the new branch rented was a small one, on<br />

Twenty-Fifth Street <strong>and</strong> Broadway, in Manhattan.<br />

Yoko was at work the first day, overseeing the<br />

deliveries of office equipment.<br />

48

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