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TASKs for democracy

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Activity 35<br />

Change the rules!<br />

DESCRIPTION<br />

Original activity contributed by Rasa Askinyte, Ferenc Arató and Pascale Mompoint-Gaillard<br />

Focus: some of us live in democracies, some of us do not. Whether or not we do, our societies are often plagued<br />

with anti-democratic behaviour: corruption, unlawful policing, covert and overt discrimination, prejudice,<br />

unsanctioned and/or institutional violence. Through this creative board game and activity participants will<br />

reflect on how the rule of law can protect citizens from blatant infringement of their human rights. The processes<br />

they will experience through the game will also raise participants’ awareness of the violence within<br />

themselves and each and every person’s propensity to engage in violent and discriminatory behaviour. The<br />

activity can be shortened: the game is 30 minutes, with a shorter debriefing than the one proposed here.<br />

Target group: pre-/in-service teachers of age groups 3-5/6-10/10-14/14-18/adult learners<br />

Expected learning outcomes:<br />

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A_DIV_2 Disposition to be empathetic to enhance living and acting together within society<br />

A_EPIST_2 Recognition of <strong>for</strong>mal, non-<strong>for</strong>mal and in<strong>for</strong>mal learning in a lifelong perspective<br />

A_HR_4 Willingness to act and encourage others to act against discrimination, prejudices, stereotypes<br />

and injustice<br />

S_HR_1 Ability to promote “convivencia”<br />

K_HR_2 Understanding of social and economic and political processes, power relations and conflicts<br />

Type of activity: Core/main activity<br />

PROCEDURE<br />

Introduction<br />

Very succinctly explain to participants that they will be invited to play a game and that after that the group<br />

will debrief on the experience.<br />

Step 1 (board game – 20 minutes)<br />

1. Explain the rules.<br />

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<br />

<br />

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Players, one after the other, roll one dice and go as many steps (from 1 to 6) as the dice shows.<br />

If you stop on a red flower you have to go one step back.<br />

If you stop on a green flower you have to go one step <strong>for</strong>ward.<br />

The aim is to win the game and get the chocolate.<br />

The most important part of this game is “Change the Rules”. If you stop on this square, you have the<br />

right to change the rules of the game. All rules are acceptable, except:<br />

– a player cannot eliminate the other players from the game or stop them entirely (e.g. such<br />

rules as “everybody has to leave the game”, or “everybody is paralysed, only I may play” are<br />

prohibited).<br />

– a player cannot set a rule that results in the whole game not being played (e.g. such a rule<br />

such as “I skip all charts and go straight to the finish”).<br />

Remind the players that they may set different rules not only <strong>for</strong> separate persons, but also <strong>for</strong> groups.<br />

For example, one rule <strong>for</strong> women/another <strong>for</strong> men, one rule <strong>for</strong> one kind of characteristic (e.g. race,<br />

age, social or economic status, disabled person)/and another <strong>for</strong> a different characteristic, and so on.<br />

Page 187

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