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Adventurer's Vault.pdf

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Melee Weapons (illustrated on pages 8 and 63)<br />

SIMPLE MELEE WEAPONS<br />

One-Handed<br />

Weapon Prof. Damage Range Price Weight Group Properties<br />

Spiked gauntlet 1 +2 d6 — 5 gp 1 lb. Unarmed Off-hand<br />

MILITARY MELEE WEAPONS<br />

One-Handed<br />

Weapon Prof. Damage Range Price Weight Group Properties<br />

Broadsword +2 d10 — 20 gp 5 lb. Heavy blade Versatile<br />

Khopesh +2 d8 — 20 gp 8 lb. Axe, Brutal 1, versatile<br />

heavy blade<br />

Light war pick +2 d6 — 10 gp 4 lb. Pick High crit, off-hand<br />

Scourge +2 d8 — 3 gp 2 lb. Flail Off-hand<br />

Trident +2 d8 3/6 10 gp 4 lb. Spear Heavy thrown,<br />

versatile<br />

Two-Handed<br />

Weapon Prof. Damage Range Price Weight Group Properties<br />

Heavy war pick +2 d12 — 20 gp 8 lb. Pick High crit<br />

SUPERIOR MELEE WEAPONS<br />

One-Handed<br />

Weapon Prof. Damage Range Price Weight Group Properties<br />

Craghammer +2 d10 — 20 gp 6 lb. Hammer Brutal 2, versatile<br />

Kukri +2 d6 — 10 gp 2 lb. Light blade Brutal 1, off-hand<br />

Parrying dagger 2 +2 d4 — 5 gp 1 lb. Light blade Defensive, off-hand<br />

Spiked shield 3 +2 d6 — 10 gp 7 lb. Light blade Off-hand<br />

Tratnyr +2 d8 10/20 10 gp 5 lb. Spear Heavy thrown,<br />

versatile<br />

Triple-headed flail +3 d10 — 15 gp 6 lb. Flail Versatile<br />

Waraxe +2 d12 — 30 gp 10 lb. Axe Versatile<br />

Two-Handed<br />

Weapon Prof. Damage Range Price Weight Group Properties<br />

Execution axe +2 d12 — 30 gp 14 lb. Axe Brutal 2, high crit<br />

Fullblade +3 d12 — 30 gp 10 lb. Heavy blade High crit<br />

Greatspear +3 d10 — 25 gp 8 lb. Polearm, spear Reach<br />

Mordenkrad +2 2d6 — 30 gp 12 lb. Hammer Brutal 1<br />

Double Weapons<br />

Weapon Prof. Damage Range Price Weight Group Properties<br />

Double axe4 +2 d10/d10 — 40 gp 15 lb. Axe Defensive, off-hand<br />

Double flail4 +2 d10/d10 — 30 gp 11 lb. Flail Defensive, off-hand<br />

Double sword4 +3 d8/d8 — 40 gp 9 lb. Heavy blade,<br />

light blade<br />

Defensive, off-hand<br />

Urgrosh4 +2 d12/d8 — 30 gp 12 lb. Axe, spear Defensive, off-hand<br />

1 This weapon also occupies the magic item hands slot. See description.<br />

2 A rogue proficient with this weapon can treat it as a dagger for the purpose of the Rogue Weapon Talent class feature.<br />

3 This weapon is combined with a light shield. See description.<br />

4 Double weapon (see page 10).<br />

Double Flail: This weapon has a spiked flail head<br />

at either end to maximize attack and damage.<br />

Double Sword: This well-balanced weapon<br />

combines the deadliness of two longswords with<br />

increased defensive capability.<br />

Execution Axe: This broad-bladed axe is heavily<br />

weighted for greater hewing power.<br />

Fullblade: This enormous, two-handed sword is<br />

favored by fighters and paladins.<br />

CHAPTER 1 | Equipment<br />

WEAPONS<br />

9

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