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Adventurer's Vault.pdf

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THOMAS DENMARK<br />

Strongheart Weapon Level 3+<br />

You can overcome bodily weakness when you attack with this<br />

weapon.<br />

Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp<br />

Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp<br />

Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp<br />

Weapon: Any melee<br />

Enhancement: Attack rolls and damage rolls<br />

Critical: +1d8 damage per plus<br />

Power (Encounter): Minor Action. Until the end of your<br />

next turn, you do not deal half damage while weakened.<br />

Subtle Weapon Level 3+<br />

Plain and simple, this weapon works best when you already<br />

have an edge on your foe.<br />

Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp<br />

Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp<br />

Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp<br />

Weapon: Any melee<br />

Enhancement: Attack rolls and damage rolls<br />

Critical: +1d6 damage per plus<br />

Property: Deal extra damage equal to this<br />

weapon’s enhancement bonus when attacking<br />

with combat advantage.<br />

Stormbolt weapon<br />

Sunblade Level 4+<br />

This heavy golden sword attacks with the power and intensity of<br />

the sun, burning nearby enemies.<br />

Lvl 4 +1 840 gp Lvl 19 +4 105,000 gp<br />

Lvl 9 +2 4,200 gp Lvl 24 +5 525,000 gp<br />

Lvl 14 +3 21,000 gp Lvl 29 +6 2,625,000 gp<br />

Weapon: Heavy Blade<br />

Enhancement: Attack rolls and damage rolls<br />

Critical: +1d6 damage per plus<br />

Property: This weapon can shed bright or dim light up to 20<br />

squares. You control the brightness and range of the light.<br />

Power (At-Will ✦ Radiant): Free Action. All damage dealt<br />

by this weapon is radiant damage. Another free action<br />

returns the damage to normal.<br />

Power (Daily ✦ Radiant): Standard Action. You cause<br />

motes of light to burst out and attach to your enemies.<br />

Make an attack: Close burst 1; targets enemies; Strength<br />

vs. Reflex (apply a bonus to the attack roll equal to the<br />

weapon’s enhancement bonus); on a hit, the target takes<br />

1d8 radiant damage.<br />

Level 14 or 19: 2d8 radiant damage.<br />

Level 24 or 29: Close burst 2; 3d8 radiant damage.<br />

Swiftshot Weapon Level 3+<br />

This weapon reloads and fires faster than any other crossbow.<br />

Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp<br />

Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp<br />

Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp<br />

Weapon: Crossbow<br />

Enhancement: Attack rolls and damage rolls<br />

Critical: +1d6 damage per plus<br />

Property: Loading this crossbow is a free action.<br />

Power (Encounter): Minor Action. Make a ranged basic<br />

attack with this weapon.<br />

CHAPTER 2 | Magic Items<br />

WEAPONS<br />

79

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