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Adventurer's Vault.pdf

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154<br />

Resilience Amulet Level 8+<br />

A platinum disk overlaid with a crystalline star, this amulet<br />

repels lasting injuries.<br />

Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp<br />

Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp<br />

Lvl 18 +4 85,000 gp<br />

Item Slot: Neck<br />

Enhancement: Fortitude, Reflex, and Will<br />

Power (Daily): Immediate Reaction. Use this power when<br />

you are hit by an attack that deals ongoing damage.<br />

Make a saving throw against the ongoing damage. On a<br />

failure, you don’t expend the use of this power and no<br />

daily use of a magic item power occurs.<br />

1<br />

1. Resilience amulet; 2. Steadfast amulet<br />

Star of the Astral Sea Level 29<br />

This immense blue star sapphire glows when your allies approach<br />

death and allows you to use your own life force to<br />

rejuvenate them.<br />

Lvl 29 +6 2,625,000 gp<br />

Item Slot: Neck<br />

Enhancement: Fortitude, Reflex, and Will<br />

Power (Daily): Free Action. Use this power when an ally<br />

in line of sight is reduced to 0 or fewer hit points. Spend<br />

a healing surge. The ally regains hit points as if he or she<br />

had spent a healing surge.<br />

CHAPTER 2 | Magic Items<br />

2<br />

Steadfast Amulet Level 8+<br />

The crystal set in this amulet helps to focus your mind.<br />

Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp<br />

Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp<br />

Lvl 18 +4 85,000 gp<br />

Item Slot: Neck<br />

Enhancement: Fortitude, Reflex, and Will<br />

Power (Daily): Immediate Interrupt. Use this power when<br />

you are dazed or stunned by an attack. Make a saving<br />

throw against the condition. On a failure, you don’t<br />

expend the use of this power and no daily use of a magic<br />

item power occurs.<br />

Talisman of Repulsion Level 30<br />

This platinum talisman is inset with astral diamonds that flash<br />

brightly and unleash a burst of force when you are threatened.<br />

Lvl 30 +6 3,125,000 gp<br />

Item Slot: Neck<br />

Enhancement: Fortitude, Reflex, and Will<br />

Power (Daily): Immediate Reaction. Use this power when<br />

you are hit by a melee attack. Make an attack against the<br />

enemy that attacked you: Melee 1; +35 vs. Fortitude; on<br />

a hit, the target slides 5 squares and is immobilized until<br />

the end of your next turn.<br />

Tattered Cloak Level 19+<br />

This ragged cloak holds a secret defense.<br />

Lvl 19 +4 105,000 gp Lvl 29 +6 2,625,000 gp<br />

Lvl 24 +5 525,000 gp<br />

Item Slot: Neck<br />

Enhancement: Fortitude, Reflex, and Will<br />

Power (Daily ✦ Charm): Minor Action. Make an attack:<br />

Close burst 5; targets each enemy in burst; item’s level<br />

+ 3 vs. Will defense; the target cannot attack you (save<br />

ends).<br />

Torc of Power Preservation Level 15+<br />

This platinum and gold neckband contains a reservoir of energy<br />

that you can tap.<br />

Lvl 15 +3 25,000 gp Lvl 25 +5 625,000 gp<br />

Lvl 20 +4 125,000 gp Lvl 30 +6 3,125,000 gp<br />

Item Slot: Neck<br />

Enhancement: Fortitude, Reflex, and Will<br />

Power (Daily): Free Action. Use this power after you use<br />

an encounter power of the torc’s level or lower. Roll<br />

1d20 + the torc’s enhancement bonus. If the result is 10<br />

or higher, that power renews as if you had taken a short<br />

rest. If the result is lower than 10, you don’t expend the<br />

use of this power and no daily use of a magic item power<br />

occurs.<br />

ANNE STOKES

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