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Adventurer's Vault.pdf

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184<br />

Conjured Critter (Gray Bag)<br />

Tiny natural beast<br />

Level 8 Minion<br />

Initiative as conjurer Senses Perception +8; low-light vision<br />

HP 1; a missed attack never damages a minion.<br />

AC 18; Fortitude 17, Refl ex 18, Will 16<br />

Speed 6<br />

m Bite or Claw (standard; at-will)<br />

+11 vs. AC; 4 damage.<br />

Alignment Unaligned Languages —<br />

Str 6 (+2) Dex 12 (+5) Wis 9 (+3)<br />

Con 11 (+4) Int 2 (+0) Cha 6 (+2)<br />

Bag of Tricks, Rust Level 18<br />

This handsome leather bag conjures predatory beasts that obey<br />

simple commands.<br />

Wondrous Item 85,000 gp<br />

Power (Daily ✦ Conjuration): Standard Action. Use this<br />

bag to conjure a Large minion (see below for statistics).<br />

Roll a d8 to determine which beast is produced and<br />

modify its statistics accordingly:<br />

1: Bear; when this creature hits with its melee basic<br />

attack, the target is grabbed (until escape).<br />

2: Ape; when this creature hits with its melee basic<br />

attack, the target is dazed (save ends).<br />

3: Wolf; when this creature hits with its melee basic<br />

attack, the target is knocked prone.<br />

4: Bull; when this creature hits with its melee basic<br />

attack, the target is also pushed 2 squares.<br />

5: Spider; when this creature hits with its melee basic<br />

attack, the target also takes ongoing 5 poison damage<br />

(save ends).<br />

6: Warhorse; this creature’s rider gains a +5 bonus to<br />

damage rolls while mounted on the creature.<br />

7: Macetail Behemoth; this creature can make a melee<br />

basic attack with its tail: Reach 2; +21 vs. AC; 7 damage.<br />

8: Rage Drake; this creature deals 10 damage instead of<br />

7 damage on a hit.<br />

Conjured Beast (Rust Bag)<br />

Large natural beast<br />

Level 18 Minion<br />

Initiative as conjurer Senses Perception +9; low-light vision<br />

HP 1; a missed attack never damages a minion.<br />

AC 28; Fortitude 28, Refl ex 26, Will 24<br />

Speed 6<br />

m Bite or Claw (standard; at-will)<br />

+21 vs. AC; 7 damage.<br />

Alignment Unaligned Languages —<br />

Str 18 (+13) Dex 14 (+11) Wis 10 (+9)<br />

Con 14 (+11) Int 2 (+5) Cha 10 (+9)<br />

CHAPTER 2 | Magic Items<br />

Bag of Tricks, Vermilion Level 28<br />

This beautiful leather bag is inlaid with the images of beasts—<br />

not unlike the ones that it can summon to fight by your side.<br />

Wondrous Item 2,125,000 gp<br />

Power (Daily ✦ Conjuration): Standard Action. Use this<br />

bag to conjure a Large or Huge minion (see below for statistics).<br />

Roll a d8 to determine which beast is produced<br />

and modify its statistics accordingly:<br />

1: Large Bloodspike Behemoth; when this creature hits<br />

with its melee basic attack (tail), the target also takes<br />

ongoing 5 damage (save ends) and is knocked prone.<br />

2: Large Crushgrip Constrictor; when this creature<br />

hits with its melee basic attack (bite), the target is also<br />

grabbed (until escape).<br />

3: Large Blade Spider; this creature’s melee basic attack<br />

(claw) does not have reach but instead affects all enemies<br />

in a close burst 1.<br />

4: Large Stone-Eye Basilisk; when this creature hits with<br />

its melee basic attack (bite), the target is also immobilized<br />

(save ends).<br />

5: Large Wyvern; this creature has a fly speed of 8, and<br />

when the creature hits with its melee basic attack (tail),<br />

the target also takes ongoing 10 poison damage (save<br />

ends).<br />

6: Huge Guulvorg; when this creature hits with a melee<br />

basic attack (bite), the target takes 15 damage instead of<br />

10 damage and is knocked prone.<br />

7: Large Iron Gorgon; when this creature hits with its<br />

melee basic attack (horns), the target is pushed 1 square.<br />

On a successful charge, it deals 20 damage instead of 10<br />

damage, and the target is pushed 2 squares.<br />

8: Huge Carrion Crawler; this creature’s melee basic<br />

attack (bite) has reach 3, and on a hit, the target is also<br />

pulled 2 squares and slowed (save ends).<br />

Conjured Beast (Vermilion Bag)<br />

Large or Huge natural beast<br />

Level 28 Minion<br />

Initiative as conjurer Senses Perception +14; low-light vision<br />

HP 1; a missed attack never damages a minion.<br />

AC 38; Fortitude 38; Refl ex 36; Will 33<br />

Speed 6<br />

m Bite, Claw, Horns, or Tail (standard; at-will)<br />

Reach 2; +31 vs. AC; 10 damage.<br />

Alignment Unaligned Languages —<br />

Str 23 (+20) Dex 18 (+18) Wis 10 (+14)<br />

Con 18 (+18) Int 2 (+10) Cha 12 (+15)

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