Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
170<br />
Diamond Scabbard Level 25<br />
A blade drawn from this diamond-studded scabbard is granted<br />
an incomparable magical edge.<br />
Wondrous Item 625,000 gp<br />
Property: This scabbard resizes to fit any light blade or<br />
heavy blade. You can draw a weapon from this scabbard as<br />
part of the same action used to make an attack with that<br />
weapon.<br />
Power (Encounter): Free Action. Use this power when you<br />
attack with the weapon most recently sheathed in the<br />
scabbard. Gain a +5 power bonus to the next damage<br />
roll you make with that weapon before the end of your<br />
next turn.<br />
The weapon must have been sheathed in the scabbard<br />
within the past 24 hours to gain this power.<br />
Drum of Panic Level 13<br />
Covered with the hide of a cacklefiend hyena, this drum strikes<br />
fear into the hearts of your enemies.<br />
Wondrous Item 17,000 gp<br />
Power (Daily ✦ Fear): Minor Action. When you strike the<br />
drum, you and each ally within 10 squares of you gain<br />
a +2 power bonus to attack rolls and damage rolls with<br />
powers that have the fear keyword. This effect lasts until<br />
the end of your next turn. Sustain minor.<br />
Dust of Arcane Insight Level 8<br />
This foil pouch periodically renews a supply of metallic dust<br />
that attunes you to arcane effects.<br />
Wondrous Item 3,400 gp<br />
Power (3/Day): Standard Action. Pull out and toss a pinch<br />
of dust into the air above you. You gain the ability to<br />
detect magic for 5 minutes even if you are not trained<br />
in the Arcana skill. You also gain a +2 power bonus to<br />
Arcana checks made to identify a conjuration or zone,<br />
identify a magical effect, or sense the presence of magic<br />
(see the Arcana skill entry, PH 181).<br />
A pouch of dust of arcane insight can be used three times<br />
per day.<br />
Dust of Banishment Level 25<br />
The crimson powder periodically renewed by this red leather<br />
pouch can banish a creature to a fiery prison.<br />
Wondrous Item 625,000 gp<br />
Power (Daily): Standard Action. You sprinkle a handful of<br />
this dust on an adjacent creature. Make an attack: Melee<br />
1; +28 vs. Will; on a hit, the target is banished to a fiery<br />
corner of the Elemental Chaos, where it is stunned and<br />
takes ongoing 10 fire damage. A save ends both effects<br />
and returns the target to its original location or the<br />
closest unoccupied space.<br />
CHAPTER 2 | Magic Items<br />
Dust of Creation Level 18<br />
This clear bottle periodically renews a supply of golden sand<br />
that can transform into any object.<br />
Wondrous Item 85,000 gp<br />
Power (Daily ✦ Conjuration): Standard Action. When you<br />
toss a handful of this dust into the air, it settles in the<br />
form of any mundane nonmagical object with a weight of<br />
up to 25 pounds. The fully functional object glows faintly<br />
and radiates magic that can be detected with a DC 24<br />
Arcana check. The object lasts for 24 hours or until you<br />
will it back to dust (a minor action).<br />
Dust of Disenchantment Level 10<br />
The sparkling silver dust periodically renewed within this<br />
leather pouch can suppress the effects of magic.<br />
Wondrous Item 5,000 gp<br />
Power (Daily): Standard Action. Sprinkle a pinch of this<br />
dust on an adjacent object or magical effect. Make an<br />
attack: Dexterity vs. Reflex. If you are targeting a held<br />
item, make the attack against the creature holding it. If<br />
you are targeting an unattended magic item or magical<br />
effect, use a Reflex defense of 10 + the level of the object<br />
or effect. A hit renders that object or effect inert (save<br />
ends). An inert magic item loses any properties and<br />
enhancement bonus, and its powers cannot be activated.<br />
An inert magical effect is suppressed.<br />
Special: You can use a dose of dust of disenchantment in<br />
place of the required component cost for a Disenchant<br />
Magic Item ritual.<br />
Earthbind Lodestone Level 18<br />
When thrown to the ground, this smooth metallic stone hits<br />
with such force that it knocks airborne creatures from the sky.<br />
Wondrous Item 85,000 gp<br />
Power (Daily): Standard Action. Throw this stone to the<br />
ground in your square and make an attack: Close burst 5;<br />
affects creatures with a fly speed; +23 vs. Fortitude; on<br />
a hit, the target loses the ability to fly or hover until the<br />
start of its next turn. If a target is airborne when it is hit,<br />
it falls.<br />
Enchanted Reins Level 5<br />
Made of woven silver and black leather, these reins can help<br />
tame even the most savage beast.<br />
Wondrous Item 1,000 gp<br />
Property: These reins resize to fit any Small, Medium, or<br />
Large natural beast. All Nature checks made to handle a<br />
natural beast fitted with the enchanted reins gain a +2<br />
item bonus.