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34<br />
ARMOR<br />
Weapons will not cut me, spells will not sear me. Behind<br />
this coat of steel, I am invincible.<br />
Each piece of armor, from the heaviest plate armor to<br />
the thinnest of robes, has a level and a corresponding<br />
enhancement bonus. The enhancement bonus represents<br />
the magical defenses of the armor. It could be<br />
an invisible field that deflects attacks, or an enchantment<br />
that fortifies the armor’s material.<br />
An armor’s enhancement bonus scales with level,<br />
enabling adventurers to face deadlier threats as they<br />
advance. At the highest levels, this bonus represents<br />
the thin line between being mauled by a red dragon<br />
and slipping safely out of its grasp.<br />
MAGIC ARMOR<br />
Lvl Name Price (gp) Categories<br />
2 Armor of resistance +1 520 Any<br />
2 Immunizing +1 520 Scale, Plate<br />
2 Martyr’s +1 520 Scale, Plate<br />
2 Repulsion +1 520 Cloth, Leather<br />
2 Robe of eyes +1 520 Cloth<br />
2 Robe of scintillation +1 520 Cloth<br />
2 Screaming +1 520 Hide, Scale,<br />
Plate<br />
2 Slick +1 520 Chain, Scale,<br />
Plate<br />
2 Veteran’s +1 520 Any<br />
3 Addergrass +1 680 Leather, Hide<br />
3 Armor of cleansing +1 680 Any<br />
3 Armor of exploits +1 680 Any<br />
3 Bestial +1 680 Leather, Hide<br />
3 Breaching +1 680 Any<br />
3 Heartening +1 680 Scale, Plate<br />
3 Lifegiving +1 680 Plate<br />
3 Meliorating +1 680 Chain, Scale,<br />
Plate<br />
3 Robe of quills +1 680 Cloth<br />
3 Serpentskin +1 680 Leather, Hide<br />
3 Stoneborn +1 680 Plate<br />
3 Stoneskin robes +1 680 Cloth<br />
3 Versatile +1 680 Chain, Plate<br />
3 Whiteflame +1 680 Chain, Scale,<br />
Plate<br />
4 Armor of durability +1 840 Hide, Chain,<br />
Scale, Plate<br />
4 Crystal +1 840 Scale, Plate<br />
4 Fortification +1 840 Scale, Plate<br />
4 Frozen +1 840 Scale, Plate<br />
4 Mithral +1 840 Chain, Scale,<br />
Plate<br />
4 Pelaurum +1 840 Chain, Scale,<br />
Plate<br />
4 Reinforcing +1 840 Scale, Plate<br />
4 Robe of contingency +1 840 Cloth<br />
CHAPTER 2 | Magic Items<br />
MAGIC ARMOR (CONTINUED)<br />
Lvl Name Price (gp) Categories<br />
4 Salubrious +1 840 Scale, Plate<br />
4 Shimmering +1 840 Any<br />
4 Verve +1 840 Scale, Plate<br />
5 Agile +1 1,000 Chain, Scale,<br />
Plate<br />
5 Armor of sacrifice +1 1,000 Chain, Scale,<br />
Plate<br />
5 Shared suffering +1 1,000 Any<br />
5 Skybound +1 1,000 Cloth, Leather<br />
5 Tactician’s +1 1,000 Chain, Scale,<br />
Plate<br />
6 Imposter’s +2 1,800 Chain, Scale,<br />
Plate<br />
6 Summoned +2 1,800 Any<br />
7 Armor of resistance +2 2,600 Any<br />
7 Immunizing +2 2,600 Scale, Plate<br />
7 Irrefutable +2 2,600 Scale, Plate<br />
7 Martyr’s +2 2,600 Scale, Plate<br />
7 Repulsion +2 2,600 Cloth, Leather<br />
7 Robe of eyes +2 2,600 Cloth<br />
7 Robe of scintillation +2 2,600 Cloth<br />
7 Screaming +2 2,600 Hide, Scale,<br />
Plate<br />
7 Slick +2 2,600 Chain, Scale,<br />
Plate<br />
7 Veteran’s +2 2,600 Any<br />
8 Addergrass +2 3,400 Leather, Hide<br />
8 Armor of cleansing +2 3,400 Any<br />
8 Armor of exploits +2 3,400 Any<br />
8 Beastlord +2 3,400 Leather, Hide<br />
8 Bestial +2 3,400 Leather, Hide<br />
8 Bloodiron +2 3,400 Scale, Plate<br />
8 Breaching +2 3,400 Any<br />
8 Briartwine +2 3,400 Chain, Scale,<br />
Plate<br />
8 Heartening +2 3,400 Scale, Plate<br />
8 Lifegiving +2 3,400 Plate<br />
8 Meliorating +2 3,400 Chain, Scale,<br />
Plate<br />
8 Rat form +2 3,400 Leather<br />
8 Robe of quills +2 3,400 Cloth<br />
8 Serpentskin +2 3,400 Leather, Hide<br />
8 Snakefang +2 3,400 Leather, Hide<br />
8 Stoneborn +2 3,400 Plate<br />
8 Stoneskin robes +2 3,400 Cloth<br />
8 Versatile +2 3,400 Chain, Plate<br />
8 Whiteflame +2 3,400 Chain, Scale,<br />
Plate<br />
9 Armor of durability +2 4,200 Hide, Chain,<br />
Scale, Plate<br />
9 Champion’s +2 4,200 Scale, Plate<br />
9 Crystal +2 4,200 Scale, Plate<br />
9 Fortification +2 4,200 Scale, Plate<br />
9 Frozen +2 4,200 Scale, Plate<br />
9 Laughing death +2 4,200 Cloth, Leather,<br />
Hide