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Brand, Identity and Reputation: Exploring, Creating New Realities ...

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use games consoles (Childwise, 2001). This access to digital technology has the effect of exposing children to br<strong>and</strong><br />

communications on an unprecedented scale. Arguably, it may have the concomitant effect of empowering them as<br />

consumers.<br />

Websites like Mickey Mouse Clubhouse, Club Penguin, <strong>and</strong> other Disney games are developed to appeal to the under<br />

4s, beginning the process of consumerism. At least 37% of children aged between 5 <strong>and</strong> 16 have researched or bought<br />

products online (Greenfield, 2004). In the anecdotal experience of one of the authors, the true figure is probably far<br />

higher, given the use his children <strong>and</strong> their friends make of the internet as a source of purchasing information. So what<br />

we are currently facing is a digitally savvy generation who grew up with an influx of technology exposure that they tend<br />

to master at a much younger age than the previous generations. This phenomenon has resulted in the children being<br />

more commercially aware. In fact, they believe that they are smarter consumers than their elder counterparts (Haynes et<br />

al, 2002; Tinson & Nancarrow, 2005). Generation Z children have even been reported to have developed a cynical<br />

attitude towards advertising <strong>and</strong> they view it as a mean to be used, which they can control, for their own benefit<br />

(Childwise 2003). The influence that these technological advances have brought about to the world cannot be neglected.<br />

It has been argued that the PCs <strong>and</strong> the internet are playing a vital part in the shaping of today‘s children, evolving their<br />

knowledge <strong>and</strong> empowering them (Sutherl<strong>and</strong> & Thompson, 2003). Previously, market researchers have assumed that<br />

children developed an underst<strong>and</strong>ing of the commercial intent of advertising at about age ten. This may be changing,<br />

although some marketing agencies may be exaggerating the self-awareness of Generation Z- witness the PhD agency‘s<br />

viral video warning the marketing industry of these precocious consumers 5 , <strong>and</strong>, in particular, the sceptical comments<br />

that have been posted.<br />

Generation Z <strong>and</strong> <strong>Br<strong>and</strong></strong>s<br />

It is argued that Generation Z are acquiring extensive br<strong>and</strong> knowledge <strong>and</strong> forming strong br<strong>and</strong> preferences at a<br />

younger age than ever before (Achenreiner & John, 2003). It has been acknowledged that the ―new‖ media, which<br />

refers mainly to the internet, has radically shaped children of generation Z‘s experience <strong>and</strong> underst<strong>and</strong>ing of br<strong>and</strong>s<br />

<strong>and</strong> influenced the way they think <strong>and</strong> learn (Greenfield, 2004; Narin et al., 2008). Historically, this knowledge has<br />

been attained by direct experience of products <strong>and</strong> services which accrues over time (Achenreiner & John, 2003).<br />

Access to the internet has radically accelerated this process <strong>and</strong> detached it from direct product experience because of<br />

the presence of opinion-forming blogs <strong>and</strong> internet comment. What this means for br<strong>and</strong>s, of course, is that engagement<br />

with br<strong>and</strong> presence on the internet <strong>and</strong> mobile media can result in a strong negative or positive preference being<br />

formed by a very early age, perhaps long before the ability to critically appraise commercial messages has developed.<br />

Previous research has suggested that children go through a number of stages in their commercial awareness. They have<br />

been said to recognize br<strong>and</strong>s as young as 3 or 4 years old (Chaplin & John, 2005; Derscheid et al., 1996), <strong>and</strong> to<br />

develop an evoked set of preferred br<strong>and</strong>s within familiar product categories by age 7-8 (John, 1999). At a later stage of<br />

development, children‘s views on br<strong>and</strong>s develop from being perceptual <strong>and</strong> concrete to being conceptual in that they<br />

start forming symbolic br<strong>and</strong> associations <strong>and</strong> linking the br<strong>and</strong> with their sense of self identity (Chaplin & John, 2005;<br />

Achenreiner & John, 2003). Generation Z‘s access to the internet <strong>and</strong> their subsequent accelerated development as<br />

consumers has meant that now children as young as 8 years old realize that having the right br<strong>and</strong>s are the quickest way<br />

to acceptance by reference groups (Kantrowitz & Wingert, 1999; Chaplin & John, 2005; Lindstorm <strong>and</strong> Seybold, 2003).<br />

In their awareness of br<strong>and</strong> symbolism <strong>and</strong> its implications for self identity <strong>and</strong> group membership, Generation Z may<br />

be exhibiting commercial awareness that is more like that of adults.<br />

Concluding comment<br />

This research suggests tentatively that Generation Z childrens‘ online experience may be having the effect of making<br />

them more like adults in their underst<strong>and</strong>ing of <strong>and</strong> interaction with br<strong>and</strong>s. This general trend may have some negative<br />

social consequences, such as the fracture of traditional family power relations (McDermott et al, 2006; Ekström, 2007)<br />

asw children become more asserting consumers. From a br<strong>and</strong> management perspective, it is important to better<br />

underst<strong>and</strong> both the positive <strong>and</strong> less positive changes in childrens‘ socialisation in order to address the new order of<br />

children‘s online experience <strong>and</strong> br<strong>and</strong> consciousness.<br />

References<br />

1. Abram, S., & Luther, J. (2004). Born with the chip: The next generation will profoundly impact both library service <strong>and</strong> the culture within<br />

the profession. Library Journal, 129, 34–37.<br />

2. Achenreiner, G. B. <strong>and</strong> John, D. R. (2003). ―The meaning of br<strong>and</strong> names to children: a developmental investigation.‖ Journal of<br />

Consumer Psychology, Vol.13, 3, pp. 205-219.<br />

3. Beastall, L. (2008), ―Enchanting a disenchanted child: Revolutionizing the means of education using information <strong>and</strong> communication<br />

technology <strong>and</strong> e-learning‖, British Journal of Sociology of Education. Vol. 27 (1) (2008), pp. 97–110.<br />

4. Berk, R. A. (2009). ―Teaching Strategies for the Net Generation.‖ Transformative Dialogues: Teaching <strong>and</strong> learning Journal, Vol. 3, issue<br />

2.<br />

5. Burdette, H. L., Whittaker, R. C., (2005). ―A National Study of Neighborhood Safety, Outdoor Play, Television Viewing, <strong>and</strong> Obesity in<br />

Preschool Children.‖ Pediatrics, Vol. 116, no.3.<br />

5 http://www.youtube.com/watch?v=P81bb0Tzwbo&feature=player_embedded<br />

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