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Business-to-Business Internet Marketing, Fourth Edition - Lifecycle ...

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Executing E-fulfillment 187<br />

In addition <strong>to</strong> communities whose primary goal is <strong>to</strong> disseminate<br />

information, there are now b-<strong>to</strong>-b communities whose primary goal is<br />

<strong>to</strong> sell products from a single location. These communities are especially<br />

interesting because they are redefining the rules of e-commerce.<br />

Typically, a consortium of companies agrees <strong>to</strong> place its products for<br />

sale on a single site, providing cus<strong>to</strong>mers with a single point of contact,<br />

a single invoice, and centralized order processing. Theses companies<br />

extend their presence, their buying power, and their market by collaborating.<br />

Communities have become such a significant trend, in fact, that<br />

an entire chapter is devoted <strong>to</strong> the <strong>to</strong>pic.<br />

Another <strong>Internet</strong> growth area that has ramifications for b-<strong>to</strong>-b marketers<br />

is the information consolida<strong>to</strong>r or reseller, sometimes known as<br />

“infomediaries.” These are companies who leverage information and<br />

either distribute it in new ways, or sell it in the form of packaged services.<br />

About.com (www.about.com) is a good example of a consolida<strong>to</strong>r.<br />

The site collects information and distributes in the form of<br />

communities hosted by human guides. Information syndica<strong>to</strong>rs such as<br />

Screaming Media (www.screamingmedia.com) and Yellow Brix<br />

(yellowbrix.com) consolidate Web information, repackage it, and sell it.<br />

Creating Online Demos and Trials<br />

E-fulfillment holds great promise in the context of printed information<br />

that is converted <strong>to</strong> the electronic medium, but there is an even more<br />

exciting aspect <strong>to</strong> e-fulfillment—online demos and trials. The Web has<br />

become a major marketing medium for information technology marketers—primarily<br />

software companies—who use it as a giant arena for<br />

delivering online product demonstrations and trials. An online demo of<br />

a software product can be executed in a few different ways. Probably<br />

the least desirable is an actual interactive demo that happens on the<br />

Web in real time. A live demo can be affected by <strong>to</strong>o many fac<strong>to</strong>rs beyond<br />

the marketer’s control—the <strong>Internet</strong> connection or Web traffic,<br />

the nature of the user’s transmission device, the target computer’s capabilities,<br />

and so on. Nevertheless, some marketers execute fast-running<br />

live demos in real time over the Web.<br />

An alternative is the online demo that simulates the product’s capabilities<br />

or includes a partially live demonstration. This type of demo is<br />

more of a guided <strong>to</strong>ur or walk-through of the software—it allows some

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