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SEKE 2012 Proceedings - Knowledge Systems Institute

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Identification Guidelines for the Design of Interfaces<br />

in the context of ECAs and ADHD<br />

Sandra Rodrigues Sarro Boarati<br />

FACEN<br />

Methodist University of Piracicaba<br />

Piracicaba, SP<br />

srsarro@unimep.br<br />

Cecília Sosa Arias Peixoto<br />

FACEN<br />

Methodist University of Piracicaba<br />

Piracicaba, SP<br />

cspeixot @unimep.br<br />

Abstract— The HCI (Human-Computer Interaction) aims to seek<br />

a friendly interaction between man and computer. To<br />

demonstrate it, it was studied in this paper the Cognitive Styles of<br />

Learning and users suffering from attention deficit disorder<br />

aiming at improvements in software development. The user<br />

population is diverse, there is a mixture of multiple profiles of<br />

users who need to somehow get their needs met and so this is why<br />

the system interface should be created in accordance with the<br />

diversity of users. Realizing this gap, this study examined the<br />

learning styles and attention deficits, allowing to generate a series<br />

of recommendations, guidelines, which are best suited to specific<br />

characteristics of the profiles of users. These recommendations<br />

could be applied in the construction of new interfaces that will be<br />

adjusted to different user profiles, and the use of these<br />

recommendations will contribute to greater user satisfaction<br />

respecting the different characteristics between them.<br />

Keywords - Human-Computer interaction; Cognitive Users<br />

Profiles; Guidelines for design interfaces.<br />

I. INTRODUCTION<br />

The HCI (Human-Computer Interaction) is a “discipline<br />

that concerns with the design, evaluation and implementation<br />

of interactive computing systems for human use and the study<br />

of major phenomena surrounding them. The goals of HCI are<br />

to produce usable systems, safe and functional "[1]. The<br />

interaction between man and machine takes place through the<br />

computer interface [2]. In the quest to bring the user interface,<br />

cognitive engineering, which is the process by which one<br />

acquires knowledge, is used in order to improve software<br />

development.<br />

During the design phase of the interface are necessary to<br />

incorporate recommendations in order to build highly usable<br />

interfaces. Plasaint and Shneiderman [3] reported that a<br />

successful interface design should be based on<br />

recommendations from the project, called guidelines. For<br />

Nielsen [4], guidelines are list of principles to be followed in<br />

the development project. Nielsen proposes the use of a phase<br />

specifies guidelines (Guidelines and heuristic evaluation) life<br />

cycle, focusing on interface design, called Usability<br />

Engineering Lifecycle [4], given the importance of the<br />

recommendations during the design of an interface.<br />

Authors such as Nielsen [6], Shneiderman and Plaisant [3]<br />

reported several design guidelines in their work and make<br />

several recommendations on how the interfaces should be for<br />

children, elderly, etc. However most of the recommendations<br />

touch only isolated aspects of the characteristics of users. Then<br />

there is a large gap in this area. There is more than one skill or<br />

characteristic to be understood and it stimulate the<br />

development of this study of the Cognitive Styles of Learning<br />

(CSL) from the perspective of Souto [7] and attention deficit,<br />

allowing to study a series of recommendations, guidelines for<br />

the design of interfaces and to consider more deeply the users<br />

profile or their skills.<br />

To build the user profile is necessary first the diagnosis of<br />

the model user needs, as well as their cognitive, cultural and<br />

physical situations. This information is useful to provide the<br />

best interaction between the various information systems [8].<br />

This research focused on adding guidelines and rules of<br />

selecting to the expert system GuideExpert from Cinto and<br />

Peixoto [5], just an area where researches are fairly recent and<br />

not yet cataloged in a joint manner. The GuideExpert system<br />

has the function to suggest and propose guidelines for<br />

interface design. This paper is organized into five sections:<br />

Section 1 presents the introduction. Section 2 presents the user<br />

and their role in the requirements specification; the interface;<br />

the diversity of users and the identification of learning styles.<br />

Section 3 presents the system GuideExpert, which is a tool<br />

that has the function to suggest and propose guidelines for<br />

interface design in its previous version and new<br />

recommendations suggested to improve the tool. Section 4<br />

presents the analysis and implementation of some<br />

recommendations, guidelines of this work, sites for children<br />

and elderly users. Section 5 presents the conclusions.<br />

II. THE USERS AND THEIR DIVERSITY OF PROFILES<br />

The user population is not a system composed of only one<br />

type of user. In general, there is a mixture of multiple profiles<br />

of users who need to somehow get their needs met [2].<br />

Speaking of users interacting with computers, we refer to<br />

the user’s knowledge that should be taken into account in the<br />

design of a n HCI. Below are some features that must be<br />

observed during the interface design [6], [3]:<br />

• The presence of an internationalized system or used in<br />

more than one country or region. Each country or<br />

region has its own peculiarities. Dialects, cultures,<br />

ethnicities, races, etc. All these elements end up<br />

generating needs that to be satisfied;<br />

594

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