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PENELOPE 2003 - OECD Nuclear Energy Agency

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70 Chapter 3. Electron and positron interactions<br />

The possible interactions of electrons and positrons with the medium are elastic<br />

scattering, inelastic collisions and bremsstrahlung emission; positrons can also undergo<br />

annihilation, either in flight or at rest. The atomic DCSs adopted in penelope are<br />

defined either as analytical functions or by means of numerical tables, or as a combination<br />

of both. These DCSs, which are sufficiently accurate for most practical simulation<br />

purposes, allow fast and accurate random sampling of the individual interactions. It<br />

is worth pointing out that multiple scattering distributions are quite insensitive to the<br />

fine details of the single scattering DCSs. If the adopted DCSs have a physically reasonable<br />

shape, only the values of a few integrals of the DCS have a direct influence<br />

on the simulation results (Liljequist, 1987; Fernández-Varea et al., 1993b). As a consequence,<br />

a general-purpose simulation procedure can be made fairly simple by using<br />

approximate DCSs with the proviso that they exactly reproduce the correct values of<br />

the relevant integrals. The DCSs described below represent a compromise between reliability<br />

and simplicity; they are simple enough to allow the use of fast sampling methods<br />

and, at the same time, they are flexible enough to account for the relevant features of<br />

the interactions.<br />

Owing to the large number of interactions suffered by a fast electron or positron<br />

before coming to rest, detailed simulation is unfeasible at high energies. In penelope<br />

we overcome this practical difficulty by using a mixed simulation procedure (see chapter<br />

4) instead of the habitual condensed simulation schemes adopted in other high-energy<br />

simulation codes —e.g. etran (Berger and Seltzer, 1988), its3 (Halbleib et al., 1992),<br />

egs4 (Nelson et al., 1985), geant3 (Brun et al., 1986). The formulation of mixed<br />

simulation is complicated by the fact that the sampling of hard interactions is done from<br />

restricted DCSs, with cutoffs that vary with the particle energy during the evolution<br />

of a track. This limits the complexity of the DCSs that can be efficiently used in a<br />

simulation code.<br />

3.1 Elastic collisions<br />

In this section we consider the theoretical description of elastic collisions of electrons and<br />

positrons with isolated neutral atoms of atomic number Z at rest. By definition, elastic<br />

interactions are those in which the initial and final quantum states of the target atom<br />

are the same, normally the ground state. The angular deflections of electron trajectories<br />

in matter are mainly (but not completely) due to elastic scattering. Notice that there<br />

is a certain energy transfer from the projectile to the target, which causes the recoil of<br />

the latter (see section A.1.1). Because of the large mass of the target (∼ 3600Zm e ), the<br />

average energy lost by the projectile is a very small fraction of its initial energy (a few<br />

meV for scattering of 30 keV electron by aluminium atoms) and is usually neglected,<br />

which is equivalent to assuming that the target has an infinite mass and does not recoil.<br />

For a wide energy range (say from a few hundred eV to ∼1 GeV), elastic interactions<br />

can be described as scattering of the projectile by the electrostatic field of the target<br />

(Mott and Massey, 1965). The charge distribution of the target atom consists of the

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