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XVS - 2 - Log in - Barco

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7. Troubleshoot<strong>in</strong>g<br />

Cause<br />

”Positrack<strong>in</strong>g” <strong>in</strong> Message Editor is wrong.<br />

Solution<br />

Reorder the scenes to get the “positrack<strong>in</strong>g” back normal.<br />

7.2.4 Action Manager<br />

Overview<br />

• Some content actions triggered from System tab do not execute.<br />

• Schedul<strong>in</strong>g an item asap when loop first is checked does not override current schedule<br />

• Null po<strong>in</strong>ter exception when no active layout on a display<br />

• A changed preset configuration not reflected <strong>in</strong> the action<br />

7.2.4.1 Some content actions triggered from System tab do not execute.<br />

Description<br />

The target of a system tab content action a certa<strong>in</strong> channel on a display. Trigger<strong>in</strong>g this action does not<br />

start play<strong>in</strong>g the content.<br />

Cause<br />

The current active layout on the target display does not conta<strong>in</strong> the target channel for that action.<br />

That can happen when the operator works with different layouts on a s<strong>in</strong>gle channel and keep the actions<br />

from an obsolete layout <strong>in</strong> the system tab.<br />

Example:<br />

• Layout A has a full screen channel ch[1], a content action A[1] is def<strong>in</strong>ed on ch[1].<br />

• Layout B has 2 channels ch[1] & ch[2], 2 content actions B[1] and B[2] are def<strong>in</strong>ed on ch[1] and ch[2].<br />

If now layout A is the active layout and the operator triggers action B[2] on the system tab, noth<strong>in</strong>g will<br />

happen as there is no reference to channel 2.<br />

Solution<br />

As actions are not removed automatically from the system tab when a new layout is applied, handle as<br />

follow:<br />

• remove the actions manually (these actions can be restored later when necessary)<br />

• categorize the actions per layout type<br />

7.2.4.2 Schedul<strong>in</strong>g an item asap when loop first is checked does not override<br />

current schedule<br />

Description<br />

Schedule an item to play asap while another item was scheduled to play forever and loop first was checked.<br />

Current schedule is not overwritten even not when loop first is unchecked.<br />

Cause<br />

Schedule does not overwrite current action queue, so un-check<strong>in</strong>g has no effect.<br />

Solution<br />

Skip the content that was looped and restart schedul<strong>in</strong>g.<br />

82 R5976955 <strong>XVS</strong> - 2 14/03/2007

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