XVS - 2 - Log in - Barco
XVS - 2 - Log in - Barco
XVS - 2 - Log in - Barco
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7. Troubleshoot<strong>in</strong>g<br />
Cause<br />
”Positrack<strong>in</strong>g” <strong>in</strong> Message Editor is wrong.<br />
Solution<br />
Reorder the scenes to get the “positrack<strong>in</strong>g” back normal.<br />
7.2.4 Action Manager<br />
Overview<br />
• Some content actions triggered from System tab do not execute.<br />
• Schedul<strong>in</strong>g an item asap when loop first is checked does not override current schedule<br />
• Null po<strong>in</strong>ter exception when no active layout on a display<br />
• A changed preset configuration not reflected <strong>in</strong> the action<br />
7.2.4.1 Some content actions triggered from System tab do not execute.<br />
Description<br />
The target of a system tab content action a certa<strong>in</strong> channel on a display. Trigger<strong>in</strong>g this action does not<br />
start play<strong>in</strong>g the content.<br />
Cause<br />
The current active layout on the target display does not conta<strong>in</strong> the target channel for that action.<br />
That can happen when the operator works with different layouts on a s<strong>in</strong>gle channel and keep the actions<br />
from an obsolete layout <strong>in</strong> the system tab.<br />
Example:<br />
• Layout A has a full screen channel ch[1], a content action A[1] is def<strong>in</strong>ed on ch[1].<br />
• Layout B has 2 channels ch[1] & ch[2], 2 content actions B[1] and B[2] are def<strong>in</strong>ed on ch[1] and ch[2].<br />
If now layout A is the active layout and the operator triggers action B[2] on the system tab, noth<strong>in</strong>g will<br />
happen as there is no reference to channel 2.<br />
Solution<br />
As actions are not removed automatically from the system tab when a new layout is applied, handle as<br />
follow:<br />
• remove the actions manually (these actions can be restored later when necessary)<br />
• categorize the actions per layout type<br />
7.2.4.2 Schedul<strong>in</strong>g an item asap when loop first is checked does not override<br />
current schedule<br />
Description<br />
Schedule an item to play asap while another item was scheduled to play forever and loop first was checked.<br />
Current schedule is not overwritten even not when loop first is unchecked.<br />
Cause<br />
Schedule does not overwrite current action queue, so un-check<strong>in</strong>g has no effect.<br />
Solution<br />
Skip the content that was looped and restart schedul<strong>in</strong>g.<br />
82 R5976955 <strong>XVS</strong> - 2 14/03/2007