audio file in the INSERT mode - Fostex
audio file in the INSERT mode - Fostex
audio file in the INSERT mode - Fostex
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• Stor<strong>in</strong>g a time to a locate po<strong>in</strong>t us<strong>in</strong>g <strong>the</strong> numeric keys<br />
You can recall and edit a locate po<strong>in</strong>t (CUE or MEMORY po<strong>in</strong>t) time and store <strong>the</strong> edited time.<br />
1. While stopped, press a desired locate po<strong>in</strong>t key ([CUE POINT] or [MEMORY] key).<br />
The display shows <strong>the</strong> locate bank and memory number (e.g. "Cue 03"), and a locate po<strong>in</strong>t time with<br />
flash<strong>in</strong>g memory number.<br />
When press<strong>in</strong>g a locate po<strong>in</strong>t key ([CUE POINT] or [MEMORY] key) for <strong>the</strong> first time after turn<strong>in</strong>g on <strong>the</strong><br />
power, locate po<strong>in</strong>t memory "01" of <strong>the</strong> appropriate locate bank is shown.<br />
Flash<strong>in</strong>g<br />
Flash<strong>in</strong>g<br />
H M S F SF<br />
ABS<br />
MEMORY<br />
1<br />
BIT<br />
FS<br />
2<br />
kHz<br />
∞ 60 50 42 34 28 2018 12 8 6 5 4 3 2 1 0 OL -0.1%<br />
FORMAT<br />
BWF<br />
48<br />
24<br />
CLOCK<br />
-INT-<br />
CLOCK<br />
-INT-<br />
CUE<br />
1<br />
2<br />
ABS<br />
H M S F SF<br />
∞ 60 50 42 34 28 2018 12 8 6 5 4 3 2 1 0 OL<br />
BIT<br />
FS<br />
kHz<br />
-0.1%<br />
FORMAT<br />
BWF<br />
48<br />
24<br />
Example after press<strong>in</strong>g <strong>the</strong> [MEMORY] key<br />
Example after press<strong>in</strong>g <strong>the</strong> [CUE POINT] key<br />
2. Use <strong>the</strong> jog dial (or <strong>the</strong> numeric keys) to select a desired locate po<strong>in</strong>t memory number, and press a<br />
desired locate po<strong>in</strong>t key ([CUE POINT] or [MEMORY] key) aga<strong>in</strong>.<br />
The subframe value of <strong>the</strong> selected memory data starts flash<strong>in</strong>g, show<strong>in</strong>g that it can be edited.<br />
There are two methods for time entry as described below.<br />
Flash<strong>in</strong>g<br />
CUE<br />
ABS<br />
H M S F SF<br />
1<br />
2<br />
BIT<br />
FS<br />
kHz<br />
∞ 60 50 42 34 28 2018 12 8 6 5 4 3 2 1 0 OL -0.1%<br />
FORMAT<br />
BWF<br />
48<br />
24<br />
CLOCK<br />
-INT-<br />
<br />
If you select a locate po<strong>in</strong>t memory number that does not hold time data, "--H--M--S--F--SF" is shown<br />
and you cannot edit <strong>the</strong> time.<br />
• Use <strong>the</strong> || keys to move <strong>the</strong> flash<strong>in</strong>g (edit) po<strong>in</strong>t, and use <strong>the</strong> jog dial to enter a value.<br />
If <strong>the</strong> value of <strong>the</strong> edit po<strong>in</strong>t overruns or underruns, <strong>the</strong> value of <strong>the</strong> left digit <strong>in</strong>crements or decrements<br />
respectively.<br />
• Use <strong>the</strong> numeric keys to enter a time directly.<br />
Each number is entered from <strong>the</strong> right digit, which moves left as additional digits are entered.<br />
For example, to enter "00H 12M 15S 00F 00SF", press 0 -> 0 -> 1 -> 2 -> 1 -> 5 -> 0 -> 0 -> 0 -> 0.<br />
3. After complet<strong>in</strong>g time entry, press <strong>the</strong> [ENTER/YES] key.<br />
The edited time data is stored to <strong>the</strong> selected locate po<strong>in</strong>t memory and <strong>the</strong> display returns to <strong>the</strong> Normal<br />
screen.<br />
6-7