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audio file in the INSERT mode - Fostex

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• Stor<strong>in</strong>g a time to a locate po<strong>in</strong>t us<strong>in</strong>g <strong>the</strong> numeric keys<br />

You can recall and edit a locate po<strong>in</strong>t (CUE or MEMORY po<strong>in</strong>t) time and store <strong>the</strong> edited time.<br />

1. While stopped, press a desired locate po<strong>in</strong>t key ([CUE POINT] or [MEMORY] key).<br />

The display shows <strong>the</strong> locate bank and memory number (e.g. "Cue 03"), and a locate po<strong>in</strong>t time with<br />

flash<strong>in</strong>g memory number.<br />

When press<strong>in</strong>g a locate po<strong>in</strong>t key ([CUE POINT] or [MEMORY] key) for <strong>the</strong> first time after turn<strong>in</strong>g on <strong>the</strong><br />

power, locate po<strong>in</strong>t memory "01" of <strong>the</strong> appropriate locate bank is shown.<br />

Flash<strong>in</strong>g<br />

Flash<strong>in</strong>g<br />

H M S F SF<br />

ABS<br />

MEMORY<br />

1<br />

BIT<br />

FS<br />

2<br />

kHz<br />

∞ 60 50 42 34 28 2018 12 8 6 5 4 3 2 1 0 OL -0.1%<br />

FORMAT<br />

BWF<br />

48<br />

24<br />

CLOCK<br />

-INT-<br />

CLOCK<br />

-INT-<br />

CUE<br />

1<br />

2<br />

ABS<br />

H M S F SF<br />

∞ 60 50 42 34 28 2018 12 8 6 5 4 3 2 1 0 OL<br />

BIT<br />

FS<br />

kHz<br />

-0.1%<br />

FORMAT<br />

BWF<br />

48<br />

24<br />

Example after press<strong>in</strong>g <strong>the</strong> [MEMORY] key<br />

Example after press<strong>in</strong>g <strong>the</strong> [CUE POINT] key<br />

2. Use <strong>the</strong> jog dial (or <strong>the</strong> numeric keys) to select a desired locate po<strong>in</strong>t memory number, and press a<br />

desired locate po<strong>in</strong>t key ([CUE POINT] or [MEMORY] key) aga<strong>in</strong>.<br />

The subframe value of <strong>the</strong> selected memory data starts flash<strong>in</strong>g, show<strong>in</strong>g that it can be edited.<br />

There are two methods for time entry as described below.<br />

Flash<strong>in</strong>g<br />

CUE<br />

ABS<br />

H M S F SF<br />

1<br />

2<br />

BIT<br />

FS<br />

kHz<br />

∞ 60 50 42 34 28 2018 12 8 6 5 4 3 2 1 0 OL -0.1%<br />

FORMAT<br />

BWF<br />

48<br />

24<br />

CLOCK<br />

-INT-<br />

<br />

If you select a locate po<strong>in</strong>t memory number that does not hold time data, "--H--M--S--F--SF" is shown<br />

and you cannot edit <strong>the</strong> time.<br />

• Use <strong>the</strong> || keys to move <strong>the</strong> flash<strong>in</strong>g (edit) po<strong>in</strong>t, and use <strong>the</strong> jog dial to enter a value.<br />

If <strong>the</strong> value of <strong>the</strong> edit po<strong>in</strong>t overruns or underruns, <strong>the</strong> value of <strong>the</strong> left digit <strong>in</strong>crements or decrements<br />

respectively.<br />

• Use <strong>the</strong> numeric keys to enter a time directly.<br />

Each number is entered from <strong>the</strong> right digit, which moves left as additional digits are entered.<br />

For example, to enter "00H 12M 15S 00F 00SF", press 0 -> 0 -> 1 -> 2 -> 1 -> 5 -> 0 -> 0 -> 0 -> 0.<br />

3. After complet<strong>in</strong>g time entry, press <strong>the</strong> [ENTER/YES] key.<br />

The edited time data is stored to <strong>the</strong> selected locate po<strong>in</strong>t memory and <strong>the</strong> display returns to <strong>the</strong> Normal<br />

screen.<br />

6-7

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