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To reach a particular waypoint, along youneed do is toggle the Waypoint Toggle(S Key) until you have selected this point.With that accomplished, turn the aircraftso that you are flying directly toward thebearing caret. (It will be positioned in thecentre of the HUD Magnetic HeadingIndicator).RIO Campaign MapAnother means of navigation is havingyour RIO pull out his campaign map. Thecampaign map shows a wealth ofinformation including your presentlocation and that of your carrier. The mapis oriented so that the top edge is north(or 360 0 ). Use the map in conjunction withthe front cockpit magnetic compass(located directly to the right of the VDI).The RIO map also allows you to pinpointthe location of other friendly aircraft aswell. Press the blue buttons to make yourselection.Horizontal Situation DisplayThe HSD provides you with your mostefficient means of navigation. This displaycontains a NAV compass which indicatesyour current heading. A bearing indicatoron the NAV compass ring shows how toreach your next waypoint. Distanceinformation concerning that waypoint isalso displayed. Finally, you are givenairspeed data in both TAS and GSformats. See the section on the HSD inChapter 4.DAMAGEThis section deals with a subject that noone wishes to talk about- damage.Unless you spend your entire career inTraining mode, no matter how good youare, at some point your F-14 will sufferbattle damage.In Standard Mode, you can withstandnumerous hits (missiles seem to justbounce off your aircraft’s fuselage). Asthe level of difficulty is increased, theamount of damage you can withstandbefore being shot down is decreased. AtAuthentic Mode, any hit is a potentialshow stopper.Non-specific Structural DamageEach time your aircraft is hit by enemyfire, either missile or gunfire, it is liable tosuffer two different types of damage. Thefirst type is non-specific structuraldamage. This is general damageresulting from shell hits (or near-missmissile detonations) which puncture thefuselage but fail to hit vital areas. Arunning total of this sort of damage iskept throughout your mission. When theaccumulative effect of damage in this“pool” reaches a certain level, it can forcean early end to your flight.Critical Systems DamageThe second type of damage is known ascritical systems damage. While you areless likely to sustain this type of damage,the result is far more serious. Criticaldamage is not cumulative, its effect isassessed against you immediately.You are able to determine the extent ofthis damage by looking at the MasterCaution-Advisory Panel on both the pilotand RIO’s right hand console. Use theLook Right (6 Key) from either seat. Theareas of your F-14 affected by criticalsystems damage are;GEAR: Damage to the landing gearprevents it from being extended orretracted. If your landing gear cannotbe extended (for landing purposes) youmay as well return to the carrier group,slow down to 200 knots, and “punchElvis” next to an escort vessel.HOOK: Once your arrestor hook is shotaway or damaged, you cannot use it toland safely. You are said to suffer fromPBS (permanent bolter syndrome). You

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