Download the X-Plane 10 Manual - X-Plane.com
Download the X-Plane 10 Manual - X-Plane.com
Download the X-Plane 10 Manual - X-Plane.com
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8.4. FLYING THE SPACE SHUTTLE 91<br />
The first rule of flying a glider—quite unlike flying a powered plane—is this: Never <strong>com</strong>e up<br />
short. When bringing a powered plane in for landing, if <strong>the</strong> pilot thinks <strong>the</strong> craft will not quite<br />
make it to <strong>the</strong> runway, it is no big deal. She or he just adds a bit more power to cover <strong>the</strong> extra<br />
distance. If a little more speed is needed, it is again no problem—just add power.<br />
Gliders play by a different set of rules, though. There is no engine to provide power, so when<br />
setting up a landing, a pilot must be sure to have enough altitude and speed to be able to coast<br />
to <strong>the</strong> airport, because if s/he guesses low by even one foot, <strong>the</strong> craft will hit <strong>the</strong> ground short<br />
of <strong>the</strong> runway, crashing. Gliders must never be low on speed or altitude, because if <strong>the</strong>y ever are,<br />
<strong>the</strong>re is no way of getting it back—a crash is assured. (Thermals, or rising currents of air, provide<br />
<strong>the</strong> exception to this rule. These can give efficient gliders enough boost to get <strong>the</strong> job done, but<br />
<strong>the</strong>rmals will typically provide less than 500 feet per minute of vertical speed—not enough to keep<br />
even a lightweight Cessna in <strong>the</strong> air!)<br />
Now, with <strong>the</strong> Space Shuttle, it is certainly true that <strong>the</strong> aircraft has engines—three liquidfuel<br />
rockets putting out 375,000 pounds of thrust each, to be exact. (To put this in perspective, a<br />
fully-loaded Boeing 737 tips that scales around 130,000 pounds, so each engine of <strong>the</strong> orbiter could<br />
punch <strong>the</strong> Boeing straight up at 3 Gs indefinitely. That is not even considering <strong>the</strong> solid rocket<br />
boosters attached to <strong>the</strong> Shuttle’s fuel tank that provide millions of pounds of thrust!)<br />
So, <strong>the</strong> Space Shuttle has engines; <strong>the</strong> problem is fuel. The orbiter exhausts everything it’s<br />
carrying getting up into orbit, so <strong>the</strong>re is nothing left for <strong>the</strong> trip down. Thus, <strong>the</strong> ship is a glider<br />
all <strong>the</strong> way from orbit to its touch-down on Earth. With <strong>the</strong> final bit of fuel that is left after <strong>the</strong><br />
mission, <strong>the</strong> orbiter fires its smaller de-orbit engines to slow it down to a bit over 15,000 miles per<br />
hour and begins its descent into <strong>the</strong> atmosphere.<br />
So, if you want to fly <strong>the</strong> Space Shuttle, and <strong>the</strong> Space Shuttle is a glider from <strong>the</strong> time it leaves<br />
orbit to <strong>the</strong> time it touches down on Earth, you must bear in mind <strong>the</strong> cardinal rule of gliding:<br />
Always aim long (past <strong>the</strong> landing point), not short, because if ever you aim short, you are dead,<br />
because you cannot make up lost speed or altitude without engines. Aim long since <strong>the</strong> extra speed<br />
and altitude can always be dissipated with turns or speedbrakes if <strong>the</strong> craft winds up being too<br />
high, but nothing can be done if it <strong>com</strong>es up short.<br />
In observance of this rule, <strong>the</strong> Orbiter intentionally flies its glide from orbit extra high to be on<br />
<strong>the</strong> safe side. But <strong>the</strong>re is one problem. It would appear that if <strong>the</strong> Orbiter flies its entire approach<br />
too high, it will glide right past Edwards. In reality, this doesn’t happen for one reason. For most<br />
of <strong>the</strong> re-entry, <strong>the</strong> Shuttle flies with <strong>the</strong> nose way up for extra drag, and it makes steep turns to<br />
intentionally dissipate <strong>the</strong> extra energy. The nose-up attitude and steep turns are very inefficient,<br />
causing <strong>the</strong> Shuttle to slow down and <strong>com</strong>e down to Earth at a steeper glide angle. If it ever looks<br />
like <strong>the</strong> Orbiter might not quite be able to make it to <strong>the</strong> landing zone, <strong>the</strong> crew simply lowers<br />
<strong>the</strong> nose to be more efficient and level it out in roll to quit flying <strong>the</strong> steep turns. This makes <strong>the</strong><br />
Orbiter <strong>the</strong>n glide more efficiently, so <strong>the</strong> crew can stretch <strong>the</strong> glide to Edwards for sure. The extra<br />
speed and altitude is <strong>the</strong> ace up <strong>the</strong>ir sleeve, but <strong>the</strong> drawback is <strong>the</strong>y have to constantly bleed <strong>the</strong><br />
energy off through steep turns (with up to 70 ◦ bank angle!) and drag <strong>the</strong> nose up (as high as 40 ◦ !)<br />
to keep from overshooting <strong>the</strong> field.<br />
We will now walk through <strong>the</strong> re-entry process from <strong>the</strong> beginning as it is done both in <strong>the</strong> real<br />
Shuttle and in X-<strong>Plane</strong>.<br />
After de-orbit burn, <strong>the</strong> shuttle heads for <strong>the</strong> atmosphere at 400,000 feet high with a speed of<br />
17,000 miles per hour and a distance of 5,300 miles from Edwards (equivalent to landing in <strong>the</strong><br />
Mojave Desert after starting a landing approach west of Hawaii—not a bad pattern entry!). In<br />
reality, <strong>the</strong> autopilot flies <strong>the</strong> entire 30-minute re-entry, and <strong>the</strong> astronauts do not take over <strong>the</strong><br />
controls of <strong>the</strong> shuttle until <strong>the</strong> final 2 minutes of <strong>the</strong> glide. The astronauts could fly <strong>the</strong> entire<br />
re-entry by hand, but it is officially discouraged by NASA, for obvious reasons. These speeds and