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Download the X-Plane 10 Manual - X-Plane.com

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B.8. THE SIMULATOR’S MEASUREMENT OF TIME IS SLOW 129<br />

When using an airplane that reacts extremely quickly to <strong>the</strong> environment, <strong>the</strong> <strong>com</strong>puter needs<br />

to react just as quickly to simulate it. This can be achieved by reducing <strong>the</strong> rendering options and<br />

visibility in X-<strong>Plane</strong> enough to raise <strong>the</strong> frame rate to a non-fluttering level. More info on this can<br />

be found in <strong>the</strong> section “Setting <strong>the</strong> Rendering Options for Best Performance” of Chapter 4.<br />

B.8 The Simulator’s Measurement of Time is Slow<br />

If <strong>the</strong> simulator’s measurement of time is incorrect (e.g., <strong>the</strong> “elapsed time” field has a value less<br />

than it should), check your frame rate. If your <strong>com</strong>puter cannot maintain 20 frames per second,<br />

simulator time will not match real time; when X-<strong>Plane</strong> runs slower than 20 fps, it slows down<br />

its simulation of real-time so that <strong>the</strong> simulator is “effectively” running at 20 fps. For instance, if<br />

<strong>the</strong> simulator is running at <strong>10</strong> fps due to extreme rendering settings, X-<strong>Plane</strong> will run <strong>the</strong> flight<br />

model at half speed. The result is that <strong>the</strong> physics are integrating in slow-motion in order to avoid<br />

destabilizing from <strong>the</strong> low framerate. Thus, if you need real-time simulation, you must run <strong>the</strong><br />

simulator at 20 fps or faster.<br />

B.9 Getting Help with O<strong>the</strong>r Problems<br />

If your issues do not match those above, please email tech support at info@x-plane.<strong>com</strong>. If your<br />

problem involves a system crash, please include <strong>the</strong> following in your email:<br />

• The “crash-log.txt” file (found in your X-<strong>Plane</strong> directory after a crash),<br />

• The “log.txt” file after encountering your error (also found in your X-<strong>Plane</strong> directory)<br />

• The Apple crash log (if you are using a Mac)

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