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Download the X-Plane 10 Manual - X-Plane.com

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88 CHAPTER 8. SPECIAL SITUATIONS IN X-PLANE<br />

button will load ano<strong>the</strong>r aircraft (by default, <strong>the</strong> Stinson L-5) to which your glider will be attached.<br />

This aircraft will pull yours along behind it, and you will be able to release <strong>the</strong> line connecting you<br />

to <strong>the</strong> towplane at your desired altitude. On <strong>the</strong> o<strong>the</strong>r hand, <strong>the</strong> Glider Winch button will set up<br />

a stationary winch on <strong>the</strong> ground which will quickly pull in a wire attached to your glider, which<br />

you will release once you are 1500 feet or so above <strong>the</strong> ground. In ei<strong>the</strong>r case, you can release <strong>the</strong><br />

tow line by pressing <strong>the</strong> space bar.<br />

When using <strong>the</strong> towplane, you will start behind <strong>the</strong> plane with its engine running and ready to<br />

go. Releasing <strong>the</strong> glider’s brakes (using <strong>the</strong> ‘b’ key by default) <strong>com</strong>mands <strong>the</strong> towplane to take off,<br />

dragging your glider with it.<br />

The towplane, once in flight, will take <strong>the</strong> glider as high as you likes. While being carried up to<br />

altitude, though, you must keep your glider in formation behind <strong>the</strong> towplane. Pressing <strong>the</strong> space<br />

bar will release <strong>the</strong> line between <strong>the</strong> aircraft, allowing you to soar freely.<br />

Notice, of course, that until you have unhooked yourself, <strong>the</strong> tow rope connecting your glider<br />

to <strong>the</strong> towplane is attached to your nose and <strong>the</strong> towplane’s tail. X-<strong>Plane</strong> models <strong>the</strong> real physics<br />

of this situation, so if your glider pulls left, right, up, or down, it will drag <strong>the</strong> towplane’s tail in<br />

that direction. This could result in simply pulling <strong>the</strong> plane off course, or ultimately in dragging<br />

<strong>the</strong> plane into a stall or spin. If that happens, things will get very <strong>com</strong>plicated very quickly—<strong>the</strong><br />

towplane (which will likely be crashing) will be dragging <strong>the</strong> glider with it! The dynamics of <strong>the</strong><br />

resulting crash are interesting if nothing else.<br />

According to <strong>the</strong> FAA Glider Handbook, a glider pilot should keep <strong>the</strong> glider in one of two<br />

positions when being towed to altitude. It should ei<strong>the</strong>r be in a “low tow” position, wherein <strong>the</strong><br />

glider is just below <strong>the</strong> wake from <strong>the</strong> towplane, or it should be in a “high tow” position, just<br />

above <strong>the</strong> wake from <strong>the</strong> towplane. Hold this position carefully to keep from dragging <strong>the</strong> towplane<br />

around!<br />

A glider pilot must watch <strong>the</strong> wind and <strong>the</strong> slope of <strong>the</strong> terrain carefully to hold inside <strong>the</strong><br />

upward-moving currents of air, using <strong>the</strong> lift of <strong>the</strong> air flowing up <strong>the</strong> mountain slope to hold <strong>the</strong><br />

craft aloft. With a good 25-knot wind set in <strong>the</strong> simulator, you can get a nice, free elevator ride to<br />

<strong>10</strong>,000 feet when flying along <strong>the</strong> windward side of a nice, steep mountain. This is called ridge lift.<br />

X-<strong>Plane</strong> will also model <strong>the</strong> columns of rising hot air, called <strong>the</strong>rmals, that are useful for prolonging<br />

a glider flight. To turn on <strong>the</strong> <strong>the</strong>rmals, open <strong>the</strong> Wea<strong>the</strong>r dialog box from <strong>the</strong> Environment<br />

menu. Select <strong>the</strong> set wea<strong>the</strong>r uniformly for <strong>the</strong> whole world radio button, <strong>the</strong>n drag <strong>the</strong> <strong>the</strong>rmal<br />

coverage slider up—15% coverage or more makes for a nice flight. A 500 ft/min <strong>the</strong>rmal<br />

climb rate is fine, but you can raise that value, too, if you like. Additionally, as you’re starting out<br />

in gliders, you may want to keep <strong>the</strong> various wind speed, shear speed, and turbulence sliders<br />

set to minimum.<br />

Now, to take full advantage of both ridge lift and <strong>the</strong>rmals, gliders have a unique instrument<br />

known as <strong>the</strong> total energy variometer. This indicates your glider’s rate of climb or descent. You can<br />

see <strong>the</strong> visual representation of this instrument in <strong>the</strong> panel (it is labeled “Total Energy”); if <strong>the</strong><br />

needle is above <strong>the</strong> center of <strong>the</strong> dial, you are climbing (perhaps due to ridge lift or a <strong>the</strong>rmal), and<br />

if it is below <strong>the</strong> center, you are falling. Even better, you can flip on <strong>the</strong> switch labeled “Audio”<br />

in <strong>the</strong> instrument panel to get auditory feedback from <strong>the</strong> variometer. If it is beeping, <strong>the</strong>n <strong>the</strong><br />

aircraft is in a nice updraft from <strong>the</strong> air following <strong>the</strong> terrain. Circling in that area will let <strong>the</strong><br />

glider ride <strong>the</strong> climbing air to altitude. When <strong>the</strong> variometer is emitting a steady tone, <strong>the</strong> craft is<br />

in descending air—<strong>the</strong> glider has been blown to <strong>the</strong> wrong side of <strong>the</strong> mountain, and a crash will<br />

follow soon if you do not find a way out of that area!<br />

To land <strong>the</strong> glider, simply circle down to runway level. The trick is to approach <strong>the</strong> runway<br />

with just enough speed to set <strong>the</strong> craft down safely. Remember, pulling <strong>the</strong> speedbrakes in can help<br />

slow <strong>the</strong> craft down, but if it doesn’t have enough speed to reach <strong>the</strong> landing strip, <strong>the</strong> glider has

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