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Download the X-Plane 10 Manual - X-Plane.com

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6.9. ENABLING A SMOKE TRAIL 69<br />

With <strong>the</strong> World/MTBF tab selected, <strong>the</strong> mean time between failure setting is visible at<br />

<strong>the</strong> bottom of <strong>the</strong> screen. When <strong>the</strong> use mean time between random failures box is checked,<br />

<strong>the</strong> simulator will use <strong>the</strong> value to <strong>the</strong> right to determine how often, on average, each piece of<br />

equipment will fail. For instance, if <strong>the</strong> MTBF is set to <strong>10</strong>00 hours, X-<strong>Plane</strong> will decide that each<br />

piece of hardware in <strong>the</strong> plane has about a one in a thousand chance of breaking each hour. Since<br />

<strong>the</strong> airplane has a few hundred pieces of hardware, that means a failure might occur every 5 to 20<br />

hours or so.<br />

The o<strong>the</strong>r tabs in this window let <strong>the</strong> user set <strong>the</strong> frequency of such failures, or <strong>com</strong>mand specific<br />

failures, for hundreds of different aircraft systems.<br />

The general failure categories are:<br />

• Equipment<br />

• Engines<br />

• Flying Surfaces<br />

• G<strong>10</strong>00 (if you have a real G<strong>10</strong>00 attached to X-<strong>Plane</strong>)<br />

• All Instruments, and<br />

• NAVAIDs<br />

6.9 Enabling a Smoke Trail<br />

A smoke trail, as might be used by an aerobatic airplane in an airshow, can be enabled behind your<br />

aircraft by opening <strong>the</strong> Aircraft menu and clicking Toggle Puff Smoke. This control is assigned to<br />

<strong>the</strong> ‘x’ key by default.<br />

6.<strong>10</strong> Speeding Up <strong>the</strong> Simulation<br />

By pressing Alt+T on <strong>the</strong> keyboard, you can increase <strong>the</strong> simulation speed to 2× <strong>the</strong> standard<br />

speed. Pressing Alt+T repeatedly will increase <strong>the</strong> speed to 4×, <strong>the</strong>n 6×, and <strong>the</strong>n it will finally<br />

return <strong>the</strong> simulator back to standard speed.<br />

Note that if your <strong>com</strong>puter cannot run <strong>the</strong> simulation at <strong>the</strong> required frame rate, X-<strong>Plane</strong> will<br />

slow its measurement of time to <strong>com</strong>pensate. This is seen most often for users running at standard<br />

speed, but failing to maintain 20 frames per second. When X-<strong>Plane</strong> runs slower than 20 fps, it<br />

slows down its simulation of real-time so that <strong>the</strong> simulator is “effectively” running at 20 fps. For<br />

instance, if <strong>the</strong> simulator is running at <strong>10</strong> fps due to extreme rendering settings, X-<strong>Plane</strong> will run<br />

<strong>the</strong> flight model at half speed. The result is that <strong>the</strong> physics are integrating in slow-motion in order<br />

to avoid destabilizing from <strong>the</strong> low framerate. Thus, if you need real-time simulation, you must run<br />

<strong>the</strong> simulator at 20 fps or faster.<br />

6.11 Taxiing More Accurately<br />

In <strong>com</strong>mercial aircraft, a nosewheel tiller is used to more accurately align <strong>the</strong> nosewheel to <strong>the</strong><br />

taxi lines, and to get <strong>the</strong> aircraft safely docked at jetways. You can assign an axis on your joystick<br />

to control this tiller by opening <strong>the</strong> Joystick & Equipment dialog box (from <strong>the</strong> Settings menu)<br />

and, in one of <strong>the</strong> drop-down menus in <strong>the</strong> Axis tab, selecting nosewheel tiller. Note that this<br />

is <strong>the</strong> same procedure used in setting up <strong>the</strong> joystick axes normally, as described in <strong>the</strong> section<br />

“Configuring Flight Controls” of Chapter 4.

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