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Download the X-Plane 10 Manual - X-Plane.com

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Chapter 7<br />

Navigation, Autopilots, and Flying on<br />

Instruments<br />

People often call customer support asking about some of <strong>the</strong> more advanced things that pilots<br />

do in <strong>the</strong> real world—how to navigate, use an autopilot, or fly on instruments. This chapter will<br />

cover <strong>the</strong>se areas in a fair amount of detail, but we re<strong>com</strong>mend that, if you are really serious about<br />

mastering <strong>the</strong>se facets of aviation, you head down to a local general aviation airport and hire a<br />

CFI (Certified Flight Instructor) for an hour or two. If you have a laptop, by all means bring it<br />

along and have <strong>the</strong> instructor detail <strong>the</strong>se things in practice. There is much more to review here<br />

than this manual could ever cover, so a quick search for information on <strong>the</strong> Internet will also be of<br />

assistance.<br />

7.1 Navigating<br />

Navigating over <strong>the</strong> Earth’s surface is as easy as knowing where your aircraft is and how to get<br />

to where you want to go. This isn’t quite as easy as it sounds. Imagine that you’re flying IMC<br />

(Instrument Meteorological Conditions—that is, in <strong>the</strong> clouds). You have no reference to <strong>the</strong> ground<br />

and are flying over St. Louis in <strong>the</strong> middle of an overcast layer. As you might guess, this looks pretty<br />

much identical to <strong>the</strong> view you would have flying over Moscow on instruments. The only way to<br />

know that you’re over St. Louis and not over Moscow is to be able to navigate. Navigation is <strong>the</strong><br />

art of being able to tell where your aircraft is and how to make it go where you’d like.<br />

7.1.1 Air Navigation History<br />

For <strong>the</strong> first 30 years or so <strong>the</strong> best pilots could do was to fly around using what is known as<br />

dead reckoning—that is, by confirming <strong>the</strong>ir position on a map as <strong>the</strong>y flew, <strong>the</strong>n looking ahead on<br />

<strong>the</strong> map to see when <strong>the</strong>y should be crossing some known landmark, like a road, railroad, town, or<br />

lake. Then, <strong>the</strong> pilots periodically <strong>com</strong>pared <strong>the</strong>ir progress over <strong>the</strong> real ground with <strong>the</strong> anticipated<br />

progress over <strong>the</strong> map to see how things were going. This really is as simple as it sounds. The biggest<br />

trick is to always know where you are and what to be looking for next.<br />

Dead reckoning isn’t too difficult to get down. Shortly after college, Austin Meyer (<strong>the</strong> author of<br />

X-<strong>Plane</strong>) and Randy Witt once piloted a Cessna 172 from Kansas City to Chicago after <strong>the</strong>ir second<br />

(of two) navigation radios gave up and died in mid-flight. Clearly this is not a typical experience in<br />

<strong>the</strong> aviation world, but it’s a reminder that a pilot always needs to be thinking ahead and preparing<br />

for contingencies. That particular aircraft was a well-used rental and NAV 1 was dead from <strong>the</strong><br />

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