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advanced theory and practice in sport marketing - Marshalls University

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SPORT MARKETING AS PART OF THE<br />

ENTERPRISE<br />

Enterprise market<strong>in</strong>g management looks to systematically l<strong>in</strong>k <strong>sport</strong> market<strong>in</strong>g<br />

efforts to all essential functions with<strong>in</strong> an organization. This realignment<br />

seeks to put <strong>sport</strong> market<strong>in</strong>g efforts <strong>and</strong> customer service at the center of the<br />

efforts of the <strong>sport</strong> enterprise. Enterprise <strong>sport</strong> market<strong>in</strong>g allows the <strong>sport</strong> marketer<br />

to develop deeper customer underst<strong>and</strong><strong>in</strong>g while deliver<strong>in</strong>g more personal<br />

<strong>and</strong> compell<strong>in</strong>g <strong>sport</strong> market<strong>in</strong>g throughout the <strong>sport</strong> consumer life cycle. This<br />

is accomplished by improv<strong>in</strong>g a <strong>sport</strong> organization’s ability to acquire, reta<strong>in</strong>,<br />

<strong>and</strong> grow customer value, establish the corporate value proposition <strong>and</strong> br<strong>and</strong>, as<br />

well as efficiently manage the strategic plann<strong>in</strong>g process <strong>and</strong> market<strong>in</strong>g resources<br />

<strong>in</strong>clud<strong>in</strong>g people, time, <strong>in</strong>ventory, <strong>and</strong> content.<br />

Own<strong>in</strong>g the Br<strong>and</strong> Experience<br />

A br<strong>and</strong> is a mixture of attributes, tangible <strong>and</strong> <strong>in</strong>tangible, symbolized <strong>in</strong><br />

a trademark, which, if managed properly, creates value <strong>and</strong> <strong>in</strong>fluence. In traditional<br />

br<strong>and</strong> management, this <strong>in</strong>volves manag<strong>in</strong>g the tangible <strong>and</strong> <strong>in</strong>tangible<br />

aspects of the br<strong>and</strong>. For product br<strong>and</strong>s the tangibles are the product itself, the<br />

packag<strong>in</strong>g, the price, etc. For service br<strong>and</strong>s, the tangibles have to do with the<br />

customer experience – the retail environment, <strong>in</strong>terface with salespeople, overall<br />

satisfaction, etc. For product, service, <strong>and</strong> corporate br<strong>and</strong>s, the <strong>in</strong>tangibles<br />

are the same <strong>and</strong> refer to the emotional connections derived as a result of experience,<br />

identity, communication, <strong>and</strong> people. Intangibles are therefore managed<br />

via the manipulation of identity, communication, <strong>and</strong> people skills.<br />

In traditional market<strong>in</strong>g management, the <strong>sport</strong> product br<strong>and</strong><strong>in</strong>g process<br />

<strong>in</strong>clude such th<strong>in</strong>gs as <strong>sport</strong> product extensions, merch<strong>and</strong>ise, endorsements<br />

through star players <strong>and</strong> coaches, dist<strong>in</strong>ct trademarks <strong>and</strong> patents, advertisements,<br />

<strong>and</strong> sponsorships – to name a few. In enterprise market<strong>in</strong>g management,<br />

br<strong>and</strong><strong>in</strong>g the <strong>sport</strong> event itself <strong>in</strong>stead of hav<strong>in</strong>g associated br<strong>and</strong>ed products<br />

has become the norm.<br />

SPORT CONSUMER RELATIONSHIP<br />

MANAGEMENT<br />

As the growth of Internet technologies cont<strong>in</strong>ue, as well as the need for <strong>advanced</strong><br />

customer services, <strong>sport</strong> market<strong>in</strong>g has entered the 21st century through the use of<br />

SCRM. SCRM is the use of various methodologies, <strong>in</strong>formation technologies, <strong>and</strong><br />

Internet capabilities that help <strong>sport</strong> entities organize <strong>and</strong> manage <strong>sport</strong> consumer<br />

relationships. The goal of SCRM is to develop a system that all members of the<br />

<strong>sport</strong> market<strong>in</strong>g effort (management, <strong>sport</strong> marketers, salespeople, service<br />

providers, <strong>and</strong> consumers themselves) can utilize to access <strong>in</strong>formation about <strong>sport</strong><br />

products <strong>and</strong> strive toward meet<strong>in</strong>g the needs <strong>and</strong> wants of <strong>sport</strong> consumers.<br />

366 ADVANCED THEORY AND PRACTICE IN SPORT MARKETING

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