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framework for the implementation of a virtual design studio model in ...

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VDS environment and to make sure that <strong>the</strong> students were utilis<strong>in</strong>g <strong>the</strong><br />

technologies and mak<strong>in</strong>g required use <strong>of</strong> it. Figure 6.7 shows a sample<br />

<strong>of</strong> <strong>the</strong> activities available <strong>for</strong> <strong>the</strong> participant.<br />

Figure 6.7: Workbook Activities: Workbook activities based on Situated-Learn<strong>in</strong>g<br />

Style<br />

The second <strong>the</strong>me aimed at encourag<strong>in</strong>g <strong>the</strong> students to observe <strong>the</strong><br />

surround<strong>in</strong>g environment, <strong>in</strong> this case <strong>the</strong> Emirate <strong>of</strong> Sharjah, and help<br />

<strong>the</strong>m establish <strong>the</strong>ir <strong>in</strong>itial views about areas <strong>of</strong> improvements (see<br />

appendix A). It was also aimed at engag<strong>in</strong>g <strong>the</strong> students <strong>in</strong> more <strong>virtual</strong><br />

work through <strong>the</strong> use <strong>of</strong> Facebook and <strong>the</strong> web page and fur<strong>the</strong>rmore it<br />

encouraged <strong>the</strong> student to reflect on each o<strong>the</strong>r‟s views and on <strong>the</strong>ir<br />

own and f<strong>in</strong>ally <strong>the</strong> student is asked to th<strong>in</strong>k freely and get <strong>in</strong>spired by<br />

<strong>the</strong>ir surround<strong>in</strong>gs.<br />

The f<strong>in</strong>al section concentrated at prepar<strong>in</strong>g <strong>the</strong> student <strong>for</strong> <strong>the</strong>ir f<strong>in</strong>al<br />

submission by referr<strong>in</strong>g <strong>the</strong>m to concrete examples <strong>of</strong> previous <strong>studio</strong>s<br />

(<strong>in</strong> this case <strong>the</strong> Cardiff <strong>studio</strong>)<br />

The workbook activities encouraged collaboration and creativity<br />

throughout <strong>the</strong> whole process by encourag<strong>in</strong>g <strong>the</strong> student to th<strong>in</strong>k freely<br />

and observe <strong>the</strong> surround<strong>in</strong>gs and work <strong>in</strong> groups.<br />

� Games<br />

Ano<strong>the</strong>r important element <strong>of</strong> <strong>the</strong> pedagogical layer is <strong>the</strong> deployment <strong>of</strong><br />

games as a learn<strong>in</strong>g tool. Us<strong>in</strong>g games <strong>in</strong> classroom can help <strong>the</strong><br />

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