Terrain Processing on Modern GPU - Computer Graphics Group ...
Terrain Processing on Modern GPU - Computer Graphics Group ...
Terrain Processing on Modern GPU - Computer Graphics Group ...
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
66. Moret<strong>on</strong>, Henry. Watertight Tessellati<strong>on</strong> using Forward Differencing. In Proceedings of the<br />
ACM SIGGRAPH/EUROGRAPHICS workshop <strong>on</strong> <strong>Graphics</strong> hardware. New York, NY, USA :<br />
ACM, 2001. stránky 25-32. ISBN 1-58113-407-X.<br />
67. Boubekeur, Tamy a Schlick, Christophe. Generic Mesh Refinement <strong>on</strong> <strong>GPU</strong>. In Eurographics<br />
Workshop <strong>on</strong> <strong>Graphics</strong> Hardware. Los Angeles : ACM SIGGRAPH, 2005.<br />
68. Rayner, Mike. Dynamic Level of Detail <str<strong>on</strong>g>Terrain</str<strong>on</strong>g> Rendering with Bézier Patches. Gamasutra.<br />
[Online] 21. březen 2002. [Citace: 29. červen 2007.] http://www.gamasutra.com/gdc2002/<br />
features/rayner/rayner_01.htm.<br />
69. Catmull, Edwin a Clark, Jim. Recursively generated B-spline surfaces <strong>on</strong> arbitrary topological<br />
meshes. In <strong>Computer</strong>-Aided Design 10. 1978. stránky 350-355.<br />
70. Doo, Daniel a Sabin, Malcolm. Behavior of recursive divisi<strong>on</strong> surfaces near extraordinary<br />
points. In <strong>Computer</strong>-Aided Design 10 (6). 1978. stránky 356-360.<br />
71. Farin, G., Hoschek, J. a Kim, M.-S. Handbook of <strong>Computer</strong> Aided Geometric Design. [s.l.] :<br />
Elsevier, 2002. Chapter 13, Interrogati<strong>on</strong> of Subdivisi<strong>on</strong> Surfaces. ISBN 978-0-444-51104-1.<br />
72. Zorin, Denis a Schröder, Peter. Subdivisi<strong>on</strong> for Modeling and Animati<strong>on</strong>. Siggraph 2000.<br />
[s.l.] : ACM SIGGRAPH, 2000. Course Notes.<br />
73. Biermann, Henning, Levin, Adi a Zorin, Denis. Piecewise Smooth Subdivisi<strong>on</strong> Surfaces with<br />
Normal C<strong>on</strong>trol. [s.l.] : ACM SIGGRAPH, 2000. ISBN 1-58113-208-5.<br />
74. Halstead, Mark, Kass, Michael a DeRose, T<strong>on</strong>y. Efficient, Fair Interpolati<strong>on</strong> using Catmull-<br />
Clark Surfaces. In Proceedings of the 20th annual c<strong>on</strong>ference <strong>on</strong> <strong>Computer</strong> graphics and<br />
interactive techniques. New York, NY, USA : ACM SIGGRAPH, 1993. stránky 35-44. ISBN 0-<br />
89791-601-8.<br />
75. Stam, Jos. Exact Evaluati<strong>on</strong> Of Catmull-Clark Subdivisi<strong>on</strong> Surfaces At Arbitrary Parameter<br />
Values. In Proceedings of the 25th annual c<strong>on</strong>ference <strong>on</strong> <strong>Computer</strong> graphics and interactive<br />
techniques. New York, NY, USA : ACM, 1998. stránky 395-404. ISBN 0-89791-999-8.<br />
76. Bolz, Jeffrey a Schröder, Peter. Rapid Evaluati<strong>on</strong> of Catmull-Clark Subdivisi<strong>on</strong> Surfaces. In<br />
Web3D '02: Proceeding of the seventh internati<strong>on</strong>al c<strong>on</strong>ference <strong>on</strong> 3D Web technology. New<br />
York, NY, USA : ACM, 2002. stránky 11-17. ISBN 1-58113-468-1.<br />
77. Bolz, Jeffrey a Schröder, Peter. Evaluati<strong>on</strong> of Subdivisi<strong>on</strong> Surfaces <strong>on</strong> Programmable<br />
<strong>Graphics</strong> Hardware. Caltech Multi-Res Modeling <strong>Group</strong>. [Online] 2003. [Citace: 20. červenec<br />
2007.] http://www.multires.caltech .edu/pubs/<strong>GPU</strong>SubD.pdf.<br />
78. Lee, Aar<strong>on</strong>, Moret<strong>on</strong>, Henry a Hoppe, Hugues. Displaced Subdivisi<strong>on</strong> Surfaces. In<br />
Proceedings of the 27th annual c<strong>on</strong>ference <strong>on</strong> <strong>Computer</strong> graphics and interactive techniques.<br />
New York, NY, USA : ACM Press/Addis<strong>on</strong>-Wesley, 2000. stránky 85-94. ISBN 1-58113-208-5.<br />
103