04.09.2013 Views

Untitled - Awaken Video

Untitled - Awaken Video

Untitled - Awaken Video

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Chapter 3. Midgard 77<br />

exchange both man and land-spirit benefit. To strip everything down to its basic<br />

core, all beings are little more than lineages seeking to interact with each other.<br />

It should be noted that although the term huldrafolk basically translates as a<br />

being that “cannot be seen by humans, normally,” or “Hidden Folk,” it is not usually<br />

applied to beings known as trolls, dwarves, or giants. There seems to be a difference<br />

in lineages. The lineages of giants can be traced can be traced back to Ymir and<br />

his descendants. Apparently, early on, the race of giants was split into two basic<br />

groups: 1) Ymir up through Bergelmir and his wife who survived the flood caused<br />

by the outpouring of blood after Ymir was killed (called thursr), and 2) Buri up<br />

through a split lineage, one being the race of Gods, the other being giants (called<br />

jötunar). Dwarves and trolls trace their lineages back to the corpse of Ymir, but<br />

are not truly the offspring of Ymir. Men trace there lineage back to the first man<br />

and woman, Ask and Embla, created by the Gods from trees with the same names,<br />

and land-spirits appear to have a similar lineage to people, most likely created by<br />

the Gods (the Vanir) out of the Tree as opposed to dwarves, trolls and giants who<br />

came into being prior to the existence of the Tree. According to folklore, all beings<br />

can interact with the lineages of men, but those who have a lineage resembling that<br />

of man tend to have the greater number of interactions.<br />

In the story of the creation of the World Tree, there are three Wells: 1) Hvergelmir,<br />

2) Mímir, and 3) Urð. It may very well be that the lineages of trolls, dwarves, and<br />

giants (thursr) are related primarily to the Waters flowing out of Hvergelmir, the<br />

Gods, Jötnar, and álfar to Mímir, and that men and ancestors spring forth from<br />

Urdhr. This, however, is pure speculation with no real evidence to be gleaned from<br />

eddaic, sagaic, or folkloric literature.<br />

There is another curiosity, however, and although it is merely conjecture, when<br />

looked at in light of the importance that the early Germanic peoples placed on<br />

lineages, appears to make sense out what has been confusing ever since scholars have<br />

been attempting to interpret Northern Mythology: the War between the Æsir and<br />

the Vanir. The War between the Æsir and the Vanir relates back to an event where a<br />

witch of the Vanir comes to Ásaheim, and the Æsir suspecting some type of treason<br />

try to kill her unsuccessfully. But it is the resolution of the war that is significant.<br />

The Æsir given as hostages to the Vanir were Mímir, a giant with impeccable wisdom<br />

and memory extending back to the beginning of time, and Hoenir, one of the three<br />

who created humans. The Vanir given as hostages were Njörd, a God normally<br />

associated with wealth, prosperity, and the sea, and Freyr, a God associated with<br />

prosperity and fecundity of the earth and the ruler of Alfheim which was given to<br />

him by the Gods as a toothgift. 28<br />

Perhaps, there was a different cause for the War than is usually suggested. Sup-<br />

28 A tooth-gift was a gift presented to a child at the cutting of his first tooth.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!