Toni Sihvonen (order #92780) 62.142.248.1
Toni Sihvonen (order #92780) 62.142.248.1
Toni Sihvonen (order #92780) 62.142.248.1
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<strong>Toni</strong> <strong>Sihvonen</strong> (<strong>order</strong> <strong>#92780</strong>) 6<br />
If the wielder of the Cruel saex described above wants to<br />
withhold a blow (Pendragon page 163), his own Honor<br />
must beat his own Cruel (boosted by the saex’s) in<br />
opposed resolution: the winning roll determines whether<br />
the blow did 1/2 or full damage. This principle applies to<br />
other items used against their natures. Unwilling armor<br />
might fail (resist 1/2 normal points), belts fall off, houses<br />
grow icy cold, and so on.<br />
4. Glory/lnsight Gain by Items: An item’s Glory and<br />
Insight increase by “experience checks” as if they were<br />
Skills with the same rating (Pendragon page 151-152).<br />
Items gain a Glory/lnsight “experience check” whenever<br />
their owner gains 100 Glory/lnsight and could not have<br />
done so without the item, or when<br />
the owner gains 1,000<br />
Glory/lnsight in any fashion.<br />
Items also gain Clory/lnsight as<br />
in Step 1 if enchanted with<br />
new abilities.<br />
5. Glory/lnsight Gain from<br />
Owning Items: Gain the<br />
Item’s Glory as an annual<br />
Glory award.<br />
6. Attrition of Items: See<br />
page 136.<br />
Names: Any item covered by<br />
these rules deserves a name<br />
announcing its prestige and powers.<br />
This might be a descriptor (the<br />
Heart Blade), a name (Joyeaux), or<br />
anything else the gamemaster or player<br />
decides.<br />
Recognition: Items can be Recognized independently<br />
of their owners, at +I to Recognize per 5<br />
points of the item’s Inherent Insight/Clory.<br />
Other Kinds of Item: With some imagination, these<br />
rules can apply to things other than tools and weapons.<br />
For example, they might apply to an old tree tended by<br />
druids, a standing stone, a tower, a shrine, a lineage of<br />
horses descended from a faerie stallion, and so on.<br />
Extraordinarily Glorious Items: Excalibur, the Grail, the<br />
Philosopher’s Stone, the Ring of the Nibelungs, and other<br />
equally legendary items contain more power and Glory<br />
than can be indicated by mere rules.<br />
Other Cultures: Saxons! includes these rules because of<br />
the great passion and mysticism with which the Beowulf<br />
poet, among other Anglo-Saxon writers, describes<br />
weapons, halls, ships, and ornaments. The rules apply,<br />
however, to all Pendragon cultures. Since these cultures<br />
regarded even skilled artisanship as a sign of divine favor,<br />
distinctions between “magic” and “non magic” Glorious<br />
Items should be avoided.<br />
Traits, Passions and Noncombat Skills<br />
Courtesy<br />
Saxons test Courtesy to remember the laws and customs<br />
described in Chapter 1 and to behave<br />
“courteously” within Saxon culture. The linguistic<br />
divide between Romans and<br />
Celts on one hand, and Saxons or<br />
. Germans on the other, penalizes<br />
Courtesy by -10 when used for<br />
understanding or communication<br />
between these two broad<br />
cultures. This penalty decreases<br />
to -5 or less for Saxon federates,<br />
British laets, conquered<br />
Saxons and their Cymric rulers<br />
after Phase 2, and other cases<br />
determined by the gamemaster.<br />
Honor (Battle Boast)<br />
Honor (Battle Boast) is a directed Passion consisting of<br />
points added to Honor under certain conditions. The<br />
Passion originates when you publicly boast that you will<br />
accomplish a certain difficult combat goal, possibly under<br />
certain restrictions (“I will kill a bear, barehanded”). Test<br />
[Honor, Proud, and Orate: for each roll add the following<br />
modifiers to Honor (Battle Boast) modifier: Critical:<br />
+3. Success: +2. Failure: No effect. Fumble: -21. Note that<br />
the Orate roll can be Inspired, perhaps by Love, Hate, or<br />
Loyalty.<br />
If the three rolls Produced no Positive total, Your boast<br />
was not credible: otherwise, the total increases your<br />
ono or only for fulfilling that boast- For Simplicity, YOU<br />
should have no more than two Honor (Battle Boast)<br />
directed Passions at once.<br />
Your Honor (Battle Boast) modifier lasts Until YOU fulfill<br />
the boast or until fulfillment becomes impossible: then it