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Toni Sihvonen (order #92780) 62.142.248.1

Toni Sihvonen (order #92780) 62.142.248.1

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<strong>Toni</strong> <strong>Sihvonen</strong> (<strong>order</strong> <strong>#92780</strong>) 6<br />

Sacrificing Opposing Troops to Wotan<br />

Rarely, Saxons or Northmen ask Wotan for victory in battle<br />

by declaring the entire enemy army as a sacrifice. The<br />

leader of the Saxon army, or his godere, must pass a<br />

Religion (Wotanic) roll, carve evil runes on a spear, and<br />

hurl it over the opposing lines (or walls. if attacking a city<br />

or castle). The person performing the ceremony immediately<br />

gains Cruel +2; and Love (Wotan) +2 or starts Love<br />

(Motan) at 3d6.<br />

This grim decision allows all men in the army performing<br />

the sacrifice to make Inspiration tests at +5. As a result,<br />

most men will gain +10 skill, and around 15% of the thegns<br />

and heorthgeneats, and even a few ceorls, will go<br />

Berserk. As noted under “Extra Sources of Life Force”<br />

(page 131), this sacrifice increases the Life Force available<br />

to Saxon magicians at that battle.<br />

If any enemy goods or persons pledged to Wotan survive<br />

intact, the added Life Force creates a Curse that automatically<br />

affects all members of the sacrificing army at the<br />

battle. The details of this Curse and the way, if any, to dispel<br />

it are left to the gamemaster.<br />

Rival Wotanic armies can pledge each other to Wotan.<br />

This amuses Wotan. He benefits either way.<br />

Other Cultures: Religion (Odinic) may be used in place<br />

of Religion (Wotanic).<br />

Glory Awards<br />

These Glory sources add to the ones described in Pendragon<br />

pages 120-121.<br />

One-time Honors, Titles and Ceremonies<br />

Glory<br />

Made Heorthgeneat 100<br />

Made Thegn 200<br />

Made Gerefa. Wigfruma or other office 300<br />

Made Ealdorman 500<br />

Become Aetheling or Cyning 1,000<br />

Conquer neighboring Theod 1.000<br />

Gifts<br />

Gift Giver’s Recipient ‘s<br />

Glory<br />

Glory<br />

Armring of 1f value 3 5<br />

Armring of 5f value 8 12<br />

Sword 15 20<br />

Suit of Armor 30 45<br />

Horse and tack 50 75<br />

Glorious Item lox Glory 15x Glory<br />

Funerals<br />

The indicated Glory goes to the deceased: 10% of it goes to<br />

his heirs.<br />

Glory<br />

Average Funeral 100<br />

Rich Funeral 200<br />

Sumptuous Funeral 500<br />

Extraordinary Funeral 1.000<br />

Defeating Enemies<br />

Saxon thegns equate to knights of the same Glory class<br />

(Ordinary, Notable, etc.). Ceorls equal Saxon raiders (35<br />

Glory). Other foes are as noted on Pendragon page 120.<br />

Note: Gamemasters who want to encourage “premedieval”<br />

combat tactics should consider awarding full Glory for foes<br />

defeated in an exchange of missiles, if the character’s culture<br />

normally uses missiles (javelins for Saxons, Angles, Britons, or<br />

Romans: franciscas for Franks: bows for Frisians: slings for<br />

Irish). This amends the normal “1/10 Glory for missiles” rule<br />

(Pendragon page 174).<br />

Fulfilling Boasts<br />

Glory<br />

Simple Boast (defeat a named ordinary<br />

15<br />

foe: use only one weapon, even if it<br />

breaks: fight all foes on equal terms: etc.)<br />

Hard boast (use one-handed weapon<br />

50<br />

without shield: never retreat unless<br />

wounded)<br />

Dangerous Boast (no armor: never rest 75<br />

or retreat at all)<br />

Mad Boast (use no armor or shield: no<br />

weapons: kill awesome foe single-handedly) 125<br />

Law<br />

Winning a suit, per 50 points of Oath-<br />

+1<br />

Weight you defeated<br />

9n aetheling or cyning was your judge. +50<br />

Zompleted Ordeal +25<br />

Zompleted Threefold Ordeal +75<br />

-tearing a suit as Judge, per full 100 points of<br />

+1<br />

combined Oath-Weight<br />

3btaining boot or vengeance per full 20f<br />

+1<br />

of wergild that you collect, whether<br />

peacefully or by violence<br />

‘Annual Glory<br />

.ineage:<br />

Ier Name +2<br />

per Great Name +5<br />

Glorious Items<br />

Item’s Glory<br />

Insight<br />

Solved ordinary riddle 5<br />

Solved very difficult riddle 10<br />

Know Runes: per rune, annually. 5<br />

(Maximum 100 Insight per year from Runes)<br />

Insightful Items<br />

Item’s Insight

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