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Toni Sihvonen (order #92780) 62.142.248.1

Toni Sihvonen (order #92780) 62.142.248.1

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<strong>Toni</strong> <strong>Sihvonen</strong> (<strong>order</strong> <strong>#92780</strong>) 6<br />

Badon, the wooden tower was surrounded by stone and<br />

a wet moat was added, making an ordinary castle.<br />

Ruler: Sir Nerthaid (If not Brus sans Pitie)<br />

Vassal of: Earl Kynniarc<br />

Farnham Castle (M-20): Uther Pendragon built an<br />

old-style castle here to protect Logres against Suth Saexe.<br />

By Phase 3, a great shell keep enclosed the motte.<br />

Nearby is a deep cave, home of a creature known as<br />

Mother Ludlum. If a person goes to the cave at midnight<br />

and pleads, “Good Mother Ludlum, lend me (an object)<br />

and I will return it within two days,” the article will<br />

appear in front of the cave at daybreak. The cave is so<br />

deep that geese entering it at Farnham appear featherless<br />

two weeks later at Astolat (q.v.).<br />

Ruler: Castellan<br />

Vassal of: Bishop of Camelot<br />

Faversham (P-19): A pagan mausoleum dating back to<br />

the Romans. The local Britons claim it is haunted by<br />

ghosts of Roman citizens slaughtered by early Saxon<br />

raiders. (Ambient 4d20, Necromancy 3d20)<br />

Firle Beacon (0-20): The barrow on the hill is the<br />

grave of a giant who often quarreled with the giant of<br />

Windover hill (cf. Milmington), and held stone-throwing<br />

duels.<br />

Folkestone (P-20): Built on a natural mound, this<br />

ordinary castle is surrounded on three sides by a sheer<br />

cliff. The fourth side is protected by a ditch.<br />

Ruler: Sir Coelric<br />

Vassal of: Earl Kynniarc<br />

Forest Perdue (5. Andredesweald, M. Weald): This<br />

forest has been haunted as long as man has known, and<br />

is home to dragons, fell creatures, and the spirits of men<br />

who have lost their way. It is home to bandits and<br />

rogues, and hides many mysteries in its depths. The only<br />

roads through the forest are heavily overgrown Roman<br />

roads. Somewhere in its fastness lie the Fountain of the<br />

Virgin and the Vale Sans Retour, the “Valley of No<br />

Return”. (Ambient 5-7d20, Summon 3d20)<br />

Fountain of the Virgin: Located somewhere in the<br />

Forest Perdue is a spring which weakens any knight who<br />

drinks from it who is not a virgin. These knights become<br />

so weak that they are unable to leave the glade of the<br />

fountain, and must be helped out or die. (Ambient<br />

5d20, Curse 3d20)<br />

Frensham (M-20): The church here cheated the lending<br />

faeries of the Devil’s Jumps (q.v.). The church still<br />

has a golden cauldron it borrowed, but never returned.<br />

Godalming (5. Godelming) (N-19): Godhelm’s old<br />

stead was the center of the Godelmingas theod before<br />

Badon. Its inhabitants were drafted to build the castle<br />

and churches at Astolat.<br />

Godshill (M-21): The fine church on this hill was<br />

intended for the valley below, but every morning the<br />

previous day’s work was found demolished and its<br />

materials moved to the crest of this hill. As at Alfriston,<br />

the builders eventually gave in and built the church in its<br />

current spot. (Ambient 4d20, Divine Miracle 2d20)<br />

Goodwood (M-20): A treasure - Aaron’s golden calf<br />

- may be buried in the hill nearby called the Trundle.<br />

The remains of a hillfort crown the hill. (Ambient 4d20,<br />

Summon Faerie Creature 2d20)<br />

Greenwich Park (0-19): A group of ancient barrows<br />

rumored to hold magical treasures.<br />

Hantonne (5. Hamtun, M. Southhampton) (M-20):<br />

Cerdic founded a burh here soon after landing, with timber<br />

palisade and a great mead-hall. After Badon. Arthur<br />

had a motte and bailey castle built within weeks, but it<br />

was never upgraded, since the Saxons of Southports<br />

soon assimilated to his reign. The castle is in ruins for<br />

much of Arthur’s reign, being raided several times by the<br />

French.<br />

Ruler: Admiral Theoderic<br />

Vassal of: King Arthur Pendragon<br />

Harbeldon (P-19): The Leper’s Well here cures leprosy,<br />

sometimes. St. Nicholas Hospital, a leprosarium, is<br />

founded nearby in 544. (Ambient 3d20, Healing 4d20)<br />

Harrow Hill (N-20): The hill is the abode of faeries,<br />

who mine the flint here for their elfshot. (Ambient 5d20,<br />

Summon Faerie Creature 3d20)<br />

Hastings (5. Haestingaceaster) (0-20): This capital of<br />

the Haestingas theod was one of the first sites conquered<br />

after the Battle of Badon. A motte and bailey castle was<br />

immediately erected, upgraded to stone soon after.<br />

Ruler: Sir Gerin<br />

Vassal of: Earl Celyn

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