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Toni Sihvonen (order #92780) 62.142.248.1

Toni Sihvonen (order #92780) 62.142.248.1

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<strong>Toni</strong> <strong>Sihvonen</strong> (<strong>order</strong> <strong>#92780</strong>) 6<br />

Directed traits and Passions Table<br />

All: Hate (Britons) 10; Hate (Lineage of Constantin) 10;<br />

Hate (a British civitas or kingdom) 10; Hate (a Saxon lineage)<br />

10; Fear (type of nihtgenga) 10; Fear (Knights) 10;<br />

Love (Saxon god or gods) 10; Trusting (Runes) +6; Trusting<br />

(a Saxon lineage) +6; Suspicious (a Saxon lineage) +6;<br />

Proud (of Ancestors) +6<br />

Anglia: Hate (Danes) 10; Hate (Iceni) 9 (Note that Hervis<br />

de Revel is the last of the lceni royal house)<br />

Deira: Hate (BrigantedMalahaut) 10; Loyalty (Lineage of<br />

Hengist) 10<br />

Est Saexe: Loyalty (Cyning) 10; Suspicious (Kent) +6.<br />

Gewissa: Prudent (at sea) +6; Loyalty (Lineage of Port) 11;<br />

Vengeful (vs. Wight) +6<br />

Kent: Merciful (Britons) +6; Hate (Frisians) 9; Loyalty<br />

(Lineage of Hengist) 9<br />

Lindissi: Fear (Marsh Beasts) 10; Loyalty (Lineage of<br />

Hengist) 10<br />

Nohaut: Hate (Picts) 10; Hate (North Britons) 9; Loyalty<br />

(Lineage of Hengist) 10<br />

Suth Saexe: Cruel (Britons) +6; Hate (Armoricans) 9;<br />

Loyalty: (Lineage of Aelle) 11<br />

West Saexe: Suspicious (Britons) +6; Hate (Gewissa) 11;<br />

Loyalty (Lineage of Hengistmortigern) 11<br />

Continent: Suspicious (Britons) +6; Hate (a ontinental<br />

folk) 10; Hate (Romans) 10<br />

(See Land of Giants for characters from Jutland, Frisia,<br />

Afdrede, and Rugland.)<br />

ing ealdormen. By 518, cyningdoms like Suth Saexe are<br />

cohesive enough that even ceorls feel loyal to a “national<br />

cyning.” Ask your gamemaster whom your Saxon<br />

should serve.<br />

Love (Cynn) and Son Number: Roll ld6 for Son<br />

Number as in Pendragon page 52. However, reduce Son<br />

Number by 2 before subtracting it from Love (Cynn)<br />

(Pendragon page 55); thus a Saxon son #6 subtracts 4<br />

points from Love (Cynn), not 5. The same applies to<br />

Daughter Number (Pendragon page 138).<br />

6. Family Characteristic: Roll on the table to find a skill<br />

for which your family is famous, and record your result.<br />

d20<br />

01-03<br />

04-05<br />

06<br />

07-08<br />

09<br />

10<br />

11<br />

12<br />

13-14<br />

15-17<br />

18<br />

19<br />

20<br />

Family Characteristic Table<br />

Family Characteristic<br />

Born Seaman (+5 Boating)<br />

Excellent Voice (+lo Singing)<br />

Keen sighted (+5 Awareness)<br />

At home in nature (+5 Hunting)<br />

Natural Healer (+5 First Aid)<br />

Naturally lovable (+lo Flirting)<br />

Never forget a face (+lo Recognize)<br />

Surprisingly deductive (+5 Intrigue)<br />

Like otters in the water (+lo Swimming)<br />

Natural speaker and storyteller (+lo Orate)<br />

Natural musician (+15 Play (all instruments))<br />

Good with words (+15 Compose)<br />

Clever at games (+lo Gaming)<br />

7. Father’s Class Benefits: Roll below to find your<br />

Father’s Class, then read the indicated Father’s Class<br />

description. This gives you:<br />

A) Skill, Trait, and Passion adjustments, which are<br />

added to the character’s beginning ratings, and<br />

B) a pool of “free” points to spend raising Skills that<br />

are now above 0, as long as you raise no Skill above<br />

15, and<br />

C) inherited Glory, and<br />

D) an inherited Outfit and a number of rolls on the<br />

Saxon Luck Table, and<br />

E) the minimum requirements to start the game in<br />

that class.<br />

At your GM’s discretion, you can raise your Family<br />

Characteristic skill up to (Family Characteristic Bonus +<br />

15). Thus, if your family is Clever at Games (+lo), you can<br />

raise Gaming up to 10 + 15 = 25. You can only do this<br />

with Father’s Class points; later benefits cannot raise this<br />

skill beyond their stated limits. [Optional Family<br />

Characteristic Rules: page 641<br />

Wicca<br />

A<br />

B<br />

C<br />

+5 to one of Celestial Lore, Folk Lore, Industry,<br />

Read Runes, Singing, or any Hate<br />

+2 each to Faerie Lore, Folk Lore, Religion<br />

(Wotanic)<br />

+3 each to Suspicious, Arbitrary, Vengeful<br />

15 free points<br />

Inherited Glory: 6d6<br />

D d6: 1-4 = Ceorl’s Outfit; 5-6 = Thegn’s Outfit 1<br />

1 Luck roll

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