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The role of metacognitive skills in learning to solve problems

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different occasions or sett<strong>in</strong>gs. Research po<strong>in</strong>ts out that this is <strong>in</strong>deed<br />

the case for self-regula<strong>to</strong>ry <strong>skills</strong> (Hong, 1998; Hong & O’Neil, 2001).<br />

This is why <strong>in</strong> this study, the use <strong>of</strong> <strong>metacognitive</strong> <strong>skills</strong> <strong>in</strong> general is<br />

measured. <strong>The</strong> orig<strong>in</strong>al questions <strong>of</strong> the MSLQ were rephrased <strong>in</strong> such<br />

a way that they were generally applicable <strong>to</strong> any course. <strong>The</strong> procedure<br />

for calculat<strong>in</strong>g the scores was equivalent <strong>to</strong> the one used <strong>in</strong> the previous<br />

study <strong>in</strong> chapter 4.<br />

5.2.3.4 Process measures<br />

Process characteristics <strong>of</strong> student learn<strong>in</strong>g were <strong>in</strong>vestigated by us<strong>in</strong>g<br />

the <strong>to</strong>ol ANALOG. With ANALOG the frequency and duration <strong>of</strong> use<br />

<strong>of</strong> all relevant elements <strong>in</strong> the learn<strong>in</strong>g environment can be <strong>in</strong>vestigated.<br />

In this study, results are analysed and presented with respect <strong>to</strong> the<br />

average time students spend <strong>in</strong> the follow<strong>in</strong>g groups <strong>of</strong> elements:<br />

Features: Office, Chat, Newspaper, Advisor, Help, Visualizations, His<strong>to</strong>ry,<br />

Feedback, What <strong>to</strong> do, and How <strong>to</strong> do.<br />

Resources: KM dictionary, KM handbook, Visualization handbook, Intervention<br />

handbook, Indica<strong>to</strong>r handbook and Coltec <strong>in</strong>fo.<br />

KM model: FOCUS, ORGANISE, IMPLEMENT, MONITOR and the<br />

steps <strong>in</strong> these phases.<br />

5.2.4 Procedure<br />

This study <strong>to</strong>ok place before the start <strong>of</strong> the <strong>in</strong>stitutional course on<br />

Knowledge Management. In <strong>to</strong>tal the students participated <strong>in</strong> four plenary<br />

sessions that were evenly spread over four weeks. Additionally,<br />

students also played the game at a distance, for <strong>in</strong>stance, from home.<br />

<strong>The</strong> first session <strong>in</strong>cluded an <strong>in</strong>troduc<strong>to</strong>ry lecture (1 hour) about KM<br />

Quest and a subsequent tra<strong>in</strong><strong>in</strong>g session (2 hours) dur<strong>in</strong>g which students<br />

acquired hands-on experience with the learn<strong>in</strong>g environment. Part <strong>of</strong><br />

the tra<strong>in</strong><strong>in</strong>g session <strong>in</strong>volved complet<strong>in</strong>g the scale metacognition <strong>of</strong> the<br />

MSLQ. <strong>The</strong>n dur<strong>in</strong>g one week students <strong>in</strong>dividually studied the <strong>in</strong>troduction<br />

material and tra<strong>in</strong><strong>in</strong>g <strong>in</strong>formation <strong>of</strong> the game. <strong>The</strong> second<br />

session concerned tak<strong>in</strong>g the pre-test <strong>of</strong> KMQUESTions and the start <strong>of</strong><br />

the game (2 hours). Parallel versions <strong>of</strong> KMQUESTions were distributed<br />

randomly <strong>to</strong> students. Students were distributed randomly over teams<br />

before they entered the play<strong>in</strong>g phase <strong>of</strong> the game. By the end <strong>of</strong> week<br />

two the teams needed <strong>to</strong> reach at least quarter four <strong>in</strong> the game. <strong>The</strong>y<br />

could play the game at their own pace and at their preferred location.<br />

Dur<strong>in</strong>g the third session (2 hours, third week), students cont<strong>in</strong>ued play<strong>in</strong>g<br />

the game at their own pace. Quarter 7 had <strong>to</strong> be reached at the

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