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The role of metacognitive skills in learning to solve problems

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tial view, symbols are used that reflect different types <strong>of</strong> activities<br />

and also the absolute duration <strong>of</strong> an activity is <strong>in</strong>dicated <strong>in</strong> seconds.<br />

While ‘walk<strong>in</strong>g through’ a session, the behaviour <strong>of</strong> the team member<br />

is visualized <strong>in</strong> the simplified user <strong>in</strong>terface (UI) <strong>of</strong> KM Quest.<br />

It represents over 25 conceptual groups <strong>of</strong> locations that players can<br />

visit <strong>in</strong> KM Quest. <strong>The</strong> same colour cod<strong>in</strong>gs are used <strong>to</strong> dist<strong>in</strong>guish<br />

different elements <strong>of</strong> KM Quest.<br />

Figure 4.3.<br />

Screen shot <strong>of</strong> the location hierarchy <strong>in</strong> ANALOG.<br />

<strong>The</strong> default brows<strong>in</strong>g functionality depicts the perspective <strong>of</strong> the session<br />

<strong>of</strong> one player at a time. <strong>The</strong> team overview functionality enables<br />

replay<strong>in</strong>g from a team perspective <strong>in</strong> which the simplified UI <strong>of</strong> KM<br />

Quest is given for all team members <strong>in</strong>stead <strong>of</strong> only for one player.<br />

When replay<strong>in</strong>g team sessions, the behaviour <strong>of</strong> team members is<br />

visualized <strong>in</strong> all three simplified user <strong>in</strong>terfaces <strong>of</strong> the game.<br />

Cod<strong>in</strong>g <strong>The</strong> cod<strong>in</strong>g view enables the cod<strong>in</strong>g <strong>of</strong> chat data (see figure<br />

4.4). User-made cod<strong>in</strong>g schemes can be <strong>in</strong>corporated <strong>in</strong> the <strong>to</strong>ol.<br />

S<strong>in</strong>gle utterances, segments <strong>of</strong> utterances and multiple utterances can<br />

be coded. Additionally, the mock-up view on the left side gives additional<br />

support for <strong>in</strong>terpret<strong>in</strong>g utterances <strong>of</strong> team members.

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