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The role of metacognitive skills in learning to solve problems

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learn<strong>in</strong>g. F<strong>in</strong>ally, <strong>in</strong> the no-model condition, the amount <strong>of</strong> cognitive<br />

contributions is positively related <strong>to</strong> transfer (r = 0.45, p < 0.05).<br />

6.4 Discussion and conclusions<br />

<strong>The</strong> central question <strong>in</strong> this f<strong>in</strong>al empirical study was what the added<br />

value <strong>of</strong> the task model <strong>in</strong> KM Quest is with respect <strong>to</strong> learn<strong>in</strong>g and<br />

the use <strong>of</strong> <strong>metacognitive</strong> <strong>skills</strong>. <strong>The</strong> general assumption accord<strong>in</strong>g <strong>to</strong><br />

the theoretical model is that the <strong>in</strong>clusion <strong>of</strong> a task model replaces the<br />

need <strong>to</strong> use <strong>metacognitive</strong> <strong>skills</strong>. Present<strong>in</strong>g a task model that prescribes<br />

which cognitive activities should be used <strong>in</strong> order <strong>to</strong> <strong>solve</strong> the problem,<br />

should positively <strong>in</strong>fluence knowledge acquisition. <strong>The</strong> hypotheses formulated<br />

at the beg<strong>in</strong>n<strong>in</strong>g <strong>of</strong> this study will be discussed here.<br />

First <strong>of</strong> all students learn from KM Quest. <strong>The</strong>y acquire declarative, KM<br />

model-specific and general procedural knowledge. This result replicates<br />

the results <strong>of</strong> the previous study described <strong>in</strong> chapter 5. Hypothesis 1<br />

that states a learn<strong>in</strong>g effect on all types <strong>of</strong> knowledge is supported. Also,<br />

students are capable <strong>of</strong> transferr<strong>in</strong>g their knowledge <strong>to</strong> an alternative<br />

case. More specifically, the amount <strong>of</strong> knowledge acquired is positively<br />

related <strong>to</strong> the ability <strong>to</strong> transfer knowledge <strong>in</strong> both conditions. This<br />

is support for hypothesis 6 that states a relation between learn<strong>in</strong>g and<br />

transfer. Students are able <strong>to</strong> apply their knowledge <strong>of</strong> KM as learned<br />

<strong>in</strong> the Coltec case <strong>to</strong> another case that represents a different type <strong>of</strong><br />

company. This is a matter <strong>of</strong> near-transfer. Well-learned au<strong>to</strong>mated<br />

rout<strong>in</strong>es such as decid<strong>in</strong>g on the nature <strong>of</strong> an event appear <strong>to</strong> be easily<br />

transferred and applied <strong>to</strong> another bus<strong>in</strong>ess case. In the model condition,<br />

the relation between learn<strong>in</strong>g and transfer is stronger than <strong>in</strong> the<br />

no-model condition. Nonetheless, the scores <strong>of</strong> the transfer test do not<br />

differ between conditions.<br />

<strong>The</strong> presence <strong>of</strong> a model <strong>in</strong> the learn<strong>in</strong>g environment that prescribes<br />

how <strong>to</strong> <strong>solve</strong> KM <strong>problems</strong> only has an added value for the acquisition <strong>of</strong><br />

KM model-specific procedural knowledge. Students <strong>in</strong> both conditions<br />

significantly acquire KM model-specific procedural knowledge but students<br />

<strong>in</strong> the model condition ga<strong>in</strong> significantly higher scores than their<br />

peers <strong>in</strong> the no-model condition. <strong>The</strong>refore, hypothesis 2 is partially supported.<br />

However, students <strong>in</strong> the model condition take almost twice as<br />

long <strong>to</strong> f<strong>in</strong>ish the game and they are heavily focused on the KM model<br />

<strong>in</strong> contrast <strong>to</strong> the other students. Students <strong>in</strong> the model condition also<br />

communicate a lot more than students <strong>in</strong> the no-model condition, they<br />

write over two-third <strong>of</strong> all chat contributions.<br />

In conclusion, constructivist learn<strong>in</strong>g environments such as KM Quest<br />

enable knowledge acquisition both at the object- and the task-level. <strong>The</strong>

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