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92LightWave 10 - <strong>Modeler</strong>The Add Point button allows you to interactively add a point toyour newly created polygon.NOTE: The point will be positioned at the samelocation as the last created point, so may not beobvious until you change its position either withthe numeric panel, or by clicking on it and dragging with theLMB.NOTE: Once you create a polygon, you’ll want toview it in the Polygon Selection mode to see ifits surface is facing the correct direction basedon the normal, as discussed elsewhere. If you are using theBack view for example, creating points clockwise will make apolygon with its face or normal facing you. Counter-clockwisecreation ofthe points will make a polygon that faces away.Make Polygon(default keyboard shortcut P)The Make Polygon tool (Create > Polygons: Make Polygon)allows you to turn selected points into a polygon. Excluding theone and two-point specialty polygons, polygons should containat least three points. You will likely find that your finished objectsare constructed of a variety of polygons with different numbers ofpoints.NOTE: Don’t get discouraged if making polygonsseems very tedious. Not that it isn’t, but mostof the time you’ll create your objects by startingwith primitives. Usually, creating polygons from points is theexception rather than the rule.NOTE: You might hear artists talking aboutbuilding objects point by point. This is the methodthey are referring to.To create a polygon from points:Step 1: In the Point Selection mode, select your points in aclockwise order.Step 2: Then, click Create > Polygons: Make Polygon.NOTE: Once you create a polygon, you’ll want toview it in the Polygon Selection mode to see ifits surface is facing the correct direction basedon the normal. If you are using the back view for example,selecting points clockwise and making a polygon will createit with the face or normal of the polygon facing you. Counterclockwiseselection of the points will create a polygon thatfaces away.

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