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NOTE: Like surfaces, any one polygon can haveonly one part name. Therefore, if you create anew part that uses polygons from an existingpart, those polygons will become associated with the new partonly.Surface to PartsThe Surfaces To Parts command (View > Selection Sets:Surfs to Parts) can convert surfaces to part names. The Partnames are taken from the original Surface name.ViewHide Selected(default keyboard shortcut -)Chapter 12: View Tab 327View > View: Hide Selected will hide selected polygons thatyou don’t want edited. This makes it easier to work on partsof a complex object without splitting it up between layers. Thepolygons are still there, but any editing operations will not directlyaffect the hidden polygons unless they share points that areedited.Hide Unselected(default keyboard shortcut =)View > View: Hide Unselected will hide all unselected polygons.Select all of the polygons that you don’t want to hide and thenHide Unselected to hide all the unselected polygons and keepthe selected ones visible.NOTE: Although you cannot directly affect hiddenpolygons, you can affect them if you modifyvisible polygons that share points.Hide Invert(default keyboard shortcut |)View > View: Hide Invert will swap the polygons presently visiblewith polygons that have had Hide Selected applied to them.NOTE: Although you cannot directly affect hiddenpolygons, you can affect them if you modifyvisible polygons that share points.Unhide(default keyboard shortcut \)Selecting Unhide All (View > View: Unhide) will reveal all hiddengeometry.

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