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Modeler

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118LightWave 10 - <strong>Modeler</strong>Angle — The Angle value on the numeric panel will reflect thedegrees of rotation.Shape — You can quickly select between two basic falloffdirections using the Shape buttons.The Shape setting determines the Area of Influence. Thisis shown graphically in both the numeric panel and viewportwindows. You can also use the Left and Right cursor keys tochange the selected Shape.Twist ToolThe Twist tool (Modify > Twist) is similar to Shear, although theresults are quite different. With Shear, the sides of the object aremoved one way or the other. With Twist, one end of the objectis rotated while the other remains stationary. Think of Twist asRotate with axial falloff. That is, the strength of the rotationalinfluence is not equal across the object, but gradually falls offalong a selected axis. The twist occurs around the X, Y or Z axis,so you want to set the tool in a viewport perpendicular to the axisyou want the twist to occur around.RangeThe Range option determines where the Falloff’s center islocated. By default, a linear falloff tool’s effect is automaticallyapplied to the object (or selected items), 100 percent at one endand zero at the other, along the axis perpendicular to the editingviewport. This is indicated by the Range option at the bottomportion of the numeric panel, which has Automatic selected.To use the tool in the Automatic Mode via the numeric panel (byclicking the Apply button), select the perpendicular Axis. (If theaxis has not been set either manually or by a previous mousebasedmodify operation, the Axis setting is used to compute thefalloff when you click Apply.)To use the Twist tool:Select the tool and drag your LMB left for counterclockwisetwisting or right for clockwise. The center of the effect isdetermined by the Action Center setting.Automatic — The center is set by clicking in the viewport.Fixed — The center is set by entering in values in the numericwindow.HINT: Using the Automatic Range is the simplestmethod. Thus, if possible, model your object alongone of the three axes.Instead of using an Automatic Range, you can define a specificFixed Range using an axis tree. This type of Range can beplaced at any position and at any angle in 3D space. The effecttree looks like a pair of crossed wedges. The tool’s effect isapplied along this tree with zero at its tip and 100 percent at itsbase (fat end) — portions of the object beyond the base are stillaffected 100 percent.

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