QEquilateral Triangle 81, 88Gears 75, 80Gear Tool 75, 80Gemstone Tool 78, 84Make UVs Option 62, 63Numeric Panels 62Parametric Surface Object 79, 87Plot 2D Tool 80, 87StarSphere Tool 82, 89SuperQuadric Tool 79, 85Teapot 81, 88Tools and the Mouse Buttons 62Using the Arrow Keys 62, 63Wedge Tool 74, 79Quantize Tool 135,Quick Cut 1;2 and 3 Tools 187Quick Saw Tools 187Quit 36, 40RRadial Array 174Radial Select 307, 324, 328Rail Bevel Tool 157Rail Clone Tool 171Rail Extrude Tool 152Random Points 91, 101Random Pricks 186Reduce Points 190Reduce Polygons 190Resetting Tools 56, 26Rest On Ground 116, 119Rotate About Normal 121, 125Rotate Any Axis 120, 125Rotate Arbitrary Axis 122, 126Rotate HPB 121, 125Rotate Morph Function 123, 128Rotate to Ground 122, 127Rotate-to-Object 123, 128Rotate Tool 117, 120Rounder Tool 143Router Tool 159Rove Tool 115, 118SSave View Presets 56, 26SavingObject Files 35, 38Saving the Data 241, 247Scale Morph Tool 133,Seashell Tool 161Sections 36, 39Segment Scale 125, 130Selection Sets 308, 325,Selection Switch 308, 325, 328Select Outline 307, 324, 327Select Points 306, 323, 326Select Polygons 306, 323, 327Select Ring 307, 324, 328Select UV Seam 305, 322, 325LightWave 10 Table of ContentsSetup 286Layout 292, 294Layout:Add Luxigon 292, 294Layout:Add Powergon 292,Layout:Clear Powergons 293,Skelegons:Convert Skelegons 290, 292Skelegons:Create Skelegons 286Skelegons:Edit Skelegons 288Skelegons:Mocap Skelegons 291, 293Skelegons:Rename Skelegon 288Skelegons:Rotate Skelegons 288, 289Skelegons:Selection 290, 291Skelegons:Skelegon Tree Panel 289, 291Skelegons:Skelegon Weight 290, 292Skelegons:Split Skelegon 288Shear Tool 110, 111Size Tool 124, 129Skelegons. See Setup TabConvert Skelegons 290, 292Edit Skelegons 288Mocap Skelegons 291, 293Rename Skelegon 288Rotate Skelegons 288, 289Selection 290, 291Skelegon Tree Panel 289, 291Skelegon Weight 290, 292Split Skelegon 288SkelgonsEditing the Bank Rotation Axis of Skelegons 261, 273multiple skelegons share the same weight map name240, 246Sketch Color 213, 212Smooth 135,Smooth Scaling 134,Snap Drag Tool 114, 117Spherize 136,Spikey Tool 162Spin it 174Spline Cage 102,Spline Draw Tool 99,Spline Guide Tool 132,Spline Patching 202, 205Split Polygons 180Spray Points 89, 99Squarize 136,StarSphere Tool 82, 89Stipple 90, 101Stretch Tool 124, 128Subdivide 175, 176SuperQuadric Tool 79, 85Super Shift Tool 150SurfaceChange Surface 58, 29Surface to Parts 310, 327, 311Symmetrize 173Symmetry Mode 58, 28V
VILightWave 10TTaper Constrain 127, 134Taper Tool 126, 133Teapot 81, 88Text Numeric Panel 84, 92Text Tool 83, 91Text Tools 82, 90Interactively Creating Text 83, 91Logo 86, 96Manage Fonts 82, 90Multitext 84, 93Text 83, 91Text Numeric Panel 84, 92Textured Point 239, 244Texture Guide 276,Texture Map 227, 229Titlebar Shortcuts 47, 54Toggle Metamesh 206, 191Toroid Function 72, 77Translate (<strong>Modeler</strong>) 109, 110Translate Plus Tool 112, 114Triple Tool 180Twist Tool 118, 122UUpright Rotation 47, 54User Commands 296UtilitiesAdditional 299Add Plug-ins 299Commands 296Commands:Save Command List 297Edit Plug-ins 299Edit Startup 297Plug-ins 299Plug-ins:File Grouping Method 299Utilities Tab 296UV Map 235, 240UV Map Jitter 273,UV Maps 225UV Texture Maps 225, 226VVdertex PaintVertex Color Painting 250, 258Vertex Loader. See Weight MapsVertex Map Panel 54,Vertex Maps 224Create Vertex Color Map 248, 256Delete Vertex Color Map 248, 256Rename Vertex Color Map 248, 256Shortcuts 55, 24Vertex Color Map Type 248, 256Vertex Paint 240, 245Bone Weight Paint 254, 263Creating a Morph Target 261, 273Customizing the Color Palette 252, 261Light Setting 247, 254Misc 261, 273Showing / Hiding Polygons 244User Interface 241, 247Vertex Color Paint 248, 256ViewLayers 316, 315Layers:All BG Layers 318Layers:Delete Layer 316Layers:Flatten Layers 318Layers:Insert Layer 316Layers:Layer Settings 317Layers:Next Empty Layer 318, 319Layers:Object Collapser 317, 316Layers:Pivot Point 316, 315Layers:Shift Layers Up/Down 318, 319Layers:Swap Front and Back 317, 318Selection 302, 309, 319Selection:Contract Selection 304, 321, 323Selection:Drop Selection 303, 320, 321Selection:Expand Selection 304, 321, 322Selection:Invert Connected 303, 320, 322Selection:Invert Selection 303, 320, 321Selection:Maps:Polygon Map 305, 322, 324Selection:Maps:Select by Map 305, 322, 324Selection:Maps:Select By Map Influence 305, 322, 325Selection:Radial Select 307, 324, 328Selection:Select Connected 303, 320, 321Selection:Selection Switch 308, 325, 328Selection:Select Loop 306, 323, 326Selection:Select Outline 307, 324, 327Selection:Select Points 306, 323, 326Selection:Select Polygons 306, 323, 327Selection:Select Ring 307, 324, 328Selection Sets 308, 325,Selection Sets:Surface to Parts 310, 327, 311Selections:Select Powergons 307, 324, 328Selection:UV Seam:Select UV Seam 305, 322, 325View:Hide Invert 327, 311View:Hide Selected 327, 311View:Hide Unselected 327, 311Viewports 312Viewports:Fit All 314, 313Viewports:Fit Selected 314Viewports:Magnify 313, 312Viewports:Pan 312Viewports:Single View 315Viewports:Zoom 313Viewports:Zoom In/Zoom Out 315View:Unhide 327, 311Volume Selection 302, 309, 319Viewports 312Rendering Style:Resetting Tools 56, 26Save View Presets 56, 26Viewports, <strong>Modeler</strong> 55, 25Viewport Titlebar 32View Tab 312Visual Browser 50, 57VMap 232, 236Renaming Weight Maps 255, 265VMap Name 239, 244VMap Selection 55, 24Vmap Shortcut 59, 30Vmap Type 239, 244Volume Selection 302, 309, 319Vortex Tool 120, 124WWedge Tool 74, 79Weight Map 227, 233, 229, 237WindowsHide Floating Windows On/Off 55, 25Hide Toolbar On/Off 55, 25Layer Browser Panel 53,Layer Navigation 52, 60Layout Communication 52, 60Multi-document Environment 52, 60Multi-Layer Object Standard 52, 59Vertex Map Panel 54,VMap Selection. See Vertex MapsWrap Sphere 136,
- Page 2 and 3:
LightWave ® 10Reference ManualLice
- Page 4:
AcknowledgementsEngineering:Chuck B
- Page 7 and 8:
VIContentsLightWave 10Copyright and
- Page 9 and 10:
VIIILightWave 10Optimizing RAM Usag
- Page 11 and 12:
XLightWave 10Chapter 5: Multiply Ta
- Page 13 and 14:
XIILightWave 10
- Page 16 and 17:
Chapter 1: LightWave 3D Getting Sta
- Page 18 and 19:
Chapter 1: LightWave 3D Getting Sta
- Page 20 and 21:
Key LightWave Terms and ConceptsIn
- Page 22 and 23:
LightWave Panelsand DialogsLightWav
- Page 24 and 25:
Customizing Your InterfaceChapter 1
- Page 26 and 27:
Customizing Keyboard ShortcutsChapt
- Page 28 and 29:
Chapter 1: LightWave 3D Getting Sta
- Page 30 and 31:
Images and MemoryMipmapping is a pr
- Page 32 and 33:
PropertiesChapter 1: LightWave 3D G
- Page 34:
Volume iModelerChapter 2: Introduct
- Page 37 and 38:
24LightWave 10 - ModelerIntroductio
- Page 39 and 40:
26Point SelectionLightWave 10 - Mod
- Page 41 and 42:
28LightWave 10 - ModelerPolygon Sel
- Page 43 and 44:
30InterfaceLightWave 10 - ModelerMo
- Page 45 and 46:
328. WorkspaceLightWave 10 - Modele
- Page 47 and 48:
34LightWave 10 - ModelerPolyLines (
- Page 49 and 50:
36Closing Object FilesLightWave 10
- Page 51 and 52:
38LightWave 10 - ModelerMaintaining
- Page 53 and 54:
40Curve DivisionsLightWave 10 - Mod
- Page 55 and 56:
42LightWave 10 - ModelerDisplay Opt
- Page 57 and 58:
44Show Polygon SelectionLightWave 1
- Page 59 and 60:
46LightWave 10 - ModelerHidden Line
- Page 61:
48Independent OptionsLightWave 10 -
- Page 64 and 65:
Units TabChapter 2: Introduction to
- Page 66 and 67:
Chapter 2: Introduction to Modeling
- Page 68 and 69:
Chapter 2: Introduction to Modeling
- Page 70 and 71:
Bottom Edge MenuInfo DisplayJust ab
- Page 72 and 73:
Diffuse — Diffuse (sometimes call
- Page 74 and 75:
Chapter 3: Create TabChapter 3: Cre
- Page 79 and 80:
66LightWave 10 - ModelerNumeric Pan
- Page 81 and 82:
68Cone ToolLightWave 10 - ModelerSt
- Page 83 and 84:
70LightWave 10 - ModelerAxis — Th
- Page 85 and 86:
72LightWave 10 - ModelerHINT: The B
- Page 87 and 88:
74LightWave 10 - ModelerWedge ToolT
- Page 89 and 90:
76LightWave 10 - ModelerThis entire
- Page 91 and 92:
78Gemstone ToolLightWave 10 - Model
- Page 93 and 94:
80LightWave 10 - ModelerThe Paramet
- Page 95 and 96:
82StarSphere ToolLightWave 10 - Mod
- Page 97 and 98:
84The Text Numeric PanelLightWave 1
- Page 99 and 100:
86LightWave 10 - ModelerLogoThe Log
- Page 101 and 102:
88LightWave 10 - Modelerletters in
- Page 103 and 104:
90LightWave 10 - ModelerStippleThe
- Page 105 and 106:
92LightWave 10 - ModelerThe Add Poi
- Page 107 and 108:
94LightWave 10 - ModelerStep 4: If
- Page 109 and 110:
96Make Triangle FanLightWave 10 - M
- Page 111 and 112:
98LightWave 10 - ModelerStep 2: Ope
- Page 113 and 114:
100LightWave 10 - ModelerStep 2: Yo
- Page 115 and 116:
102LightWave 10 - ModelerUsing Mode
- Page 117 and 118:
104LightWave 10 - Modeler
- Page 119 and 120:
106Modify TabLightWave 10 - Modeler
- Page 121 and 122:
108To set the influence area:LightW
- Page 123 and 124:
110Center Data(default keyboard sho
- Page 125 and 126:
112Move PlusLightWave 10 - ModelerT
- Page 127 and 128:
114Snap Drag Tool(default keyboard
- Page 129 and 130:
116Point Normal MoveLightWave 10 -
- Page 131 and 132:
118LightWave 10 - ModelerAngle —
- Page 133 and 134:
120Vortex ToolLightWave 10 - Modele
- Page 135 and 136:
122Rotate Arbitrary AxisLightWave 1
- Page 137 and 138:
124TransformStretch Tool(default ke
- Page 139 and 140:
126LightWave 10 - ModelerTaper Tool
- Page 141 and 142:
128Jitter Command(default keyboard
- Page 143 and 144:
130Pole Evenly ToolLightWave 10 - M
- Page 145 and 146:
132Spline Guide ToolLightWave 10 -
- Page 147 and 148:
134Smooth ScalingLightWave 10 - Mod
- Page 149 and 150:
136SpherizeLightWave 10 - ModelerWr
- Page 151 and 152:
138LightWave 10 - Modeler
- Page 153 and 154:
140Multiply TabLightWave 10 - Model
- Page 155 and 156:
142LightWave 10 - ModelerNOTE: Some
- Page 157 and 158:
144LightWave 10 - ModelerThe Rounde
- Page 159 and 160:
146LightWave 10 - ModelerPresets Ta
- Page 161 and 162:
148Lathe Tool(default keyboard shor
- Page 163 and 164:
150Multishift ToolLightWave 10 - Mo
- Page 165 and 166:
152Extender Plus(default keyboard s
- Page 167 and 168:
154Extender ToolLightWave 10 - Mode
- Page 169 and 170:
156LightWave 10 - ModelerDelete Pat
- Page 171 and 172:
158LightWave 10 - ModelerNOTE: The
- Page 173 and 174:
160LightWave 10 - ModelerMotion Pat
- Page 175 and 176:
162LightWave 10 - ModelerStep 3: Pr
- Page 177 and 178:
164Morph Polygons ToolLightWave 10
- Page 179 and 180:
166Mirror XYZ ToolsLightWave 10 - M
- Page 181 and 182:
168LightWave 10 - Modelerwill get p
- Page 183 and 184:
170LightWave 10 - ModelerMotion Pat
- Page 185 and 186:
172LightWave 10 - ModelerOriented d
- Page 187 and 188:
174Radial Array ToolLightWave 10 -
- Page 189 and 190:
176Subdivide(default keyboard short
- Page 191 and 192:
178Band Saw Pro ToolLightWave 10 -
- Page 193 and 194:
180Split Polygons Tool(default keyb
- Page 195 and 196:
182LightWave 10 - ModelerBy default
- Page 197 and 198:
184LightWave 10 - ModelerThe Select
- Page 199 and 200:
186Fractalize ToolLightWave 10 - Mo
- Page 201 and 202:
188LightWave 10 - ModelerFast Tripl
- Page 203 and 204:
190Construct TabLightWave 10 - Mode
- Page 205 and 206:
192LightWave 10 - Modelerthe object
- Page 207 and 208:
194LightWave 10 - ModelerRemove Pol
- Page 209 and 210:
196UnionLightWave 10 - ModelerInter
- Page 211 and 212:
198LightWave 10 - ModelerTo use the
- Page 213 and 214:
200LightWave 10 - ModelerBoth Drill
- Page 215 and 216:
202LightWave 10 - ModelerPatchesPat
- Page 217 and 218:
204LightWave 10 - ModelerTo change
- Page 219 and 220:
206Convert MetaedgesLightWave 10 -
- Page 221 and 222:
208Detail TabLightWave 10 - Modeler
- Page 223 and 224:
210Set ValueLightWave 10 - ModelerW
- Page 225 and 226:
212Spin QuadsLightWave 10 - Modeler
- Page 227 and 228:
214Fix PolesLightWave 10 - ModelerF
- Page 229 and 230:
216CurvesLightWave 10 - ModelerSmoo
- Page 231 and 232:
218LightWave 10 - ModelerStep 4: Pr
- Page 233 and 234:
220LightWave 10 - ModelerStep 5: On
- Page 235 and 236:
222Tri Strip ACTCLightWave 10 - Mod
- Page 237 and 238:
224Map TabIntroductionLightWave 10
- Page 239 and 240:
226The old seam problemLightWave 10
- Page 241 and 242:
228Color MapLightWave 10 - ModelerI
- Page 243 and 244:
230Airbrush and Morph MapsLightWave
- Page 245 and 246:
232MoreLightWave 10 - ModelerNormal
- Page 247 and 248:
234WeightsLightWave 10 - ModelerThi
- Page 249 and 250:
236LightWave 10 - Modelerreceive a
- Page 251 and 252:
238Point ColorLightWave 10 - Modele
- Page 253 and 254:
240Vertex PaintOverviewLightWave 10
- Page 255 and 256:
242LightWave 10 - ModelerFrontface
- Page 257 and 258:
244LightWave 10 - ModelerVertex Pai
- Page 259 and 260:
246LightWave 10 - ModelerKeyboard S
- Page 261 and 262:
248Point LightLightWave 10 - Modele
- Page 263 and 264:
250Vertex Color PaintingLightWave 1
- Page 265 and 266:
252LightWave 10 - ModelerCustomisin
- Page 267 and 268:
254LightWave 10 - ModelerWith the C
- Page 269 and 270:
256LightWave 10 - ModelerPasting We
- Page 271 and 272:
258LightWave 10 - Modelerare some a
- Page 273 and 274:
260LightWave 10 - ModelerClamping W
- Page 275 and 276:
262LightWave 10 - ModelerImport/Exp
- Page 277 and 278:
264Map TypesLightWave 10 - ModelerU
- Page 279 and 280:
266LightWave 10 - ModelerHowever, t
- Page 281 and 282:
268New UV MapLightWave 10 - Modeler
- Page 283 and 284:
270LightWave 10 - ModelerPanel, not
- Page 285 and 286:
272Point MapLightWave 10 - ModelerQ
- Page 287 and 288:
274LightWave 10 - ModelerType the n
- Page 289 and 290:
276LightWave 10 - ModelerGuess View
- Page 291 and 292:
278LightWave 10 - ModelerSpherical
- Page 293 and 294:
280MorphLightWave 10 - ModelerNew E
- Page 295 and 296:
282Create Joint MorphLightWave 10 -
- Page 297 and 298:
284LightWave 10 - Modeler
- Page 299 and 300:
286Setup TabLightWave 10 - ModelerN
- Page 301 and 302:
288Edit SkelegonsLightWave 10 - Mod
- Page 303 and 304:
290SelectionLightWave 10 - ModelerT
- Page 305 and 306:
292Layout ToolsLightWave 10 - Model
- Page 307 and 308:
294LightWave 10 - Modeler
- Page 309 and 310:
296Utilities TabCommandsEdit User C
- Page 311 and 312:
298LScriptLScriptLightWave 10 - Mod
- Page 313 and 314:
300LightWave 10 - Modeler
- Page 315 and 316: 302SelectionLightWave 10 - ModelerV
- Page 317 and 318: 304Expand Selection(default keyboar
- Page 319 and 320: 306MoreLightWave 10 - ModelerSelect
- Page 321 and 322: 308Selection SwitchLightWave 10 - M
- Page 323 and 324: 310LightWave 10 - ModelerSurface to
- Page 325 and 326: 312LightWave 10 - ModelerView TabVi
- Page 327 and 328: 314Fit All(default keyboard shortcu
- Page 329 and 330: 316LayersLightWave 10 - ModelerDele
- Page 331 and 332: 318Flatten LayersLightWave 10 - Mod
- Page 333 and 334: 320Select Connected(default keyboar
- Page 335 and 336: 322MapsLightWave 10 - ModelerThere
- Page 337 and 338: 324Select OutlineLightWave 10 - Mod
- Page 339 and 340: 326LightWave 10 - ModelerTo select
- Page 341 and 342: 328LightWave 10 - Modeler
- Page 343 and 344: iiLightWave 10Glossary of 3D Terms1
- Page 345 and 346: ivLightWave 10Baud — Bits per sec
- Page 347 and 348: viLightWave 10Color Bleeding — Wh
- Page 349 and 350: viiiLightWave 10DWG — AutoCAD nat
- Page 351 and 352: xLightWave 10Greeblies — English
- Page 353 and 354: xiiLightWave 10Line-of-Sight (LoS)
- Page 355 and 356: xivLightWave 10Optical Light Effect
- Page 357 and 358: xviLightWave 10Refraction Index —
- Page 359 and 360: xviiiLightWave 10Subtractive Opacit
- Page 361 and 362: xxLightWave 10
- Page 363 and 364: DIILightWave 10Dangle 119, 123Defau
- Page 365: IVLightWave 10Duplicate:Mirror 165D
- Page 369 and 370: VIIILightWave 10
- Page 371: XLightWave 10