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he manages, he calls stop and all other are not allowed

to move anymore. Now he tries to touch a third player

by rolling the ball towards him. If he manages, the third

player is out of the game, if not he himself leaves the

game and a new player starts throwing.

Chinese football

Material: Ball

The children are standing in a circle, legs opened in a

V-shape. The feet of the players need to touch. Objective

is to roll the ball through the others feet, who

defend their goal with their hands and elbows, however

the arms remain folded. It is not allowed to shoot on

the next player’s goal. If a goal is hit, this player does

not need to leave the game yet, he continues playing

with one arm only. The other arm is on the back. If he

gets the next goal, he has to turn around; the one arm

goes on the back. Only after the fourth goal he leaves

the game. Alternative: Players not shooting any goals

also need to turn around and play “blind”.

Bluff ball

Material: ball

The children form a circle, in the middle is a player with

a ball. All children in the circle have folded their arms on

their back. The player in the middle pretends to throw

the ball to another player; sometimes he really throws it

though. If the other player really believes the bluffs or

cannot catch the ball, he goes in the middle then.

Island hopping

Material: Newspaper

The newspaper represents islands and is placed on the

floor. Each child stands on one island. Now the children

start hopping from one island to the next. They can

also jump or move in any other way. The entertainer

walks around and takes one island after the other away.

It is getting more and more difficult not to fall of the

island. Helping the others is permitted and desired. Can

they manage to stand at least with one foot on the last

island? Players falling in the water are leaving this round

of the game.

Fire, water, air and earth (with a ball)

Material: Ball

The children are sitting in a circle. One player is in the

middle and has a ball. Now he throws the ball to one of

the children and calls out either “fire, water, air or

earth” The player who caught the ball needs to quickly

name an animal relating to this element. I.e. Earth –

kangaroo. If the player in the middle called out “fire”

the ball shall not be caught. If the fire ball is caught or

the animal cannot be named quick enough this player

goes in the middle.

Dog kennel

The children always sit in pairs behind each other; their

legs are straddled and represent the dog’s kennel. Two

children are moving around freely. One of the children

is the hunter, the other the dog. The hunter now tries

to catch the dog, who can find shelter in the kennel.

Once the dog chooses a kennel the child in the rear

automatically becomes the hunter and the former hunter

becomes the dog.

This ball releases

Again there are one or two catchers, depending on the

amount of children participating. Each child not holding

a ball can be caught. The children can help each other

by throwing the ball to the others. Quite difficult!

Rabbit in the nest

Depending on the size of the group tow or children

form a nest. The rabbit is sitting in this nest. There are

also a fox and a rabbit that does not have nest. The fox

tries to catch this rabbit which can find shelter in the

other rabbit’s nest. Now this rabbit needs to leave the

nest, as it is too small for two.

Manitou

Material: Ball

The children are standing in a circle; one child is in the

middle. The child in the middle continues throwing the

ball to the other, always calling out “Manitou”, which

means the children, shall not take the ball, thus it bounces

off the children. Set the case the child calls out

“Mungo bear” instead, the children have to catch the

ball. The child catching the ball passes it back to the

child in the middle. Children making a mistake, leave the

game for this round.

Hare hunt

Material: Twigs, stones, other material to mark up a

field.

Two players are selected to be the hares. They should

know the environment. The hares go their own way

now, but they leave traces for the others, using stones,

twigs or ribbons. After 10 minutes the dogs start the

hunt. Can they get the hares before they return to the

starting point?

Cops and robbers

In this game there are more cobs than robbers. The

cobs count until 50, having their eyes shut. During this

time the robbers hide away. Then the cobs start hunting

the robbers. The robbers do not need to stay in

their hiding place; they can look for another one, but

shall not be caught. Caught robbers become cops.

58

Kids & Teens Club Manual

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