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Palette VL

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LIGHTING CONTROL CONSOLE INSTALLATION & SETUP GUIDE<br />

DESK LAYOUT<br />

1. Console Overview<br />

16 DESK LAYOUT<br />

PALETTE <strong>VL</strong>16 Control Console<br />

<strong>Palette</strong> <strong>VL</strong><br />

The following illustration provides an overview of console desk controls. Refer to subsequent pages for more indepth<br />

explanations of individual button and slider functions.<br />

Submasters -<br />

16 submasters with<br />

individual bump buttons<br />

and integrated LED.<br />

Playback Control - (configurable)<br />

A/B automatic timed faders and<br />

associated buttons, which provided<br />

playback control of cues and<br />

scenes.<br />

M-Keys -<br />

Provides access to 12 programmed Macros.<br />

Dead Black Out Buttons -<br />

(configurable)<br />

Provides a momentary or<br />

toggle full-stage black out.<br />

Programming Buttons -<br />

Provides direct access to<br />

channels, playback control,<br />

console setup and display<br />

options.<br />

Information Buttons - Provides quick<br />

access to main screen displays, along<br />

with time and level information.<br />

S-Keys -<br />

12 context sensitive<br />

functionality buttons.<br />

Level Wheel -<br />

Will change intensity<br />

of selected channel.<br />

While attribute<br />

softkey is engaged,<br />

it will change the<br />

attribute value.<br />

Figure 3-1: PALETTE <strong>VL</strong>16 Console Layout<br />

Intelligent Lighting Buttons - Provides<br />

special controls for intelligent lighting<br />

fixtures.<br />

Encoders -<br />

Manual control encoders which<br />

work in conjunction with the<br />

Intelligent Lighting buttons.<br />

Track Ball -<br />

Provides navigation of software<br />

GUI and control of channel<br />

attributes. Pressing Shift and Fine,<br />

toggles the Trackball between<br />

Mouse Control and Moving Light<br />

control modes.

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