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LIGHTING CONTROL CONSOLE INSTALLATION & SETUP GUIDE<br />

9. Goto<br />

26 BUTTON DETAILS<br />

<strong>Palette</strong> <strong>VL</strong><br />

• Goto will place that cue on stage in the time setup in Show Options>Cue List. Press [GOTO] [#] [ENTER] to take<br />

the selected Cue List to the desired cue.<br />

• If in the Windows UI console personality, the Cue Number edit box will be preloaded with the cue number of the<br />

blue highlighted line.<br />

• When using the [NEXT] key, a desired time for the cue to execute can be set. The recorded time is the default time.<br />

10. Group<br />

• A Group is a defined selection of channels at a recorded level. Activate a selection of channels at a level, then type<br />

[RECORD] [GROUP] [1] [ENTER]. With the channels released, activate the group by typing [GROUP] [1] [ON]<br />

to apply the selected channels at their recorded levels. To only select the channels, type [GROUP] [1] [ENTER].<br />

The levels can now be adjusted with the level wheel or any level adjusting key. i.e. Full, On, Up%, Down%.<br />

• Technically, these are stored as Looks, but you can just record and call up groups as previous generations of desks<br />

have done.<br />

• See "Show Options" in the PALETTE <strong>VL</strong> Software Help Menu for assigning Look pages to this key.<br />

11. Halt / Back<br />

• The [HALT/BACK] button will halt any running cues on its Cue List. A cue is running when the Green LED on<br />

the GO button is flashing.<br />

• If a Cue List is halted (flashing Red LED), pressing this button again will back up the Cue List.<br />

• If the Cue List is releasing, both the [GO] and the [HALT/BACK] LEDs will be flashing.<br />

• [SHIFT] [BACK] will go to the previous cue in recorded time. (This is very useful for encores.)<br />

12. Load<br />

Note: For those familiar with previous Strand Lighting Consoles, this does not work like the 500 Series of consoles<br />

to load a cue on a playback.<br />

• Unlike previous Strand consoles, Load will activate the recorded item’s information for editing. [LOAD] [CUE]<br />

[1] [ENTER] will place all contents of cue 1 into either the Live editor (if in Live Mode) or the Blind editor (if in<br />

Blind Mode). Channel information can be edited and then updated.<br />

• If in the dialog box, press [S4] to load the entire state of the cue (all the cumulative levels that got you to the Look<br />

on stage at that point in the Cue List).<br />

• Edit the cue by changing levels, adding channels or releasing channels.<br />

• Either press [UPDT] to update the loaded cue (watch the status area at the bottom of the screen) or press [REC] to<br />

record it as a new Cue or Look.<br />

• Press [LOAD] [LOOK] then the desired Look number to load a Look for editing.

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