01.03.2016 Aufrufe

DIGITAL IST KULTUR CULTURE IS DIGITAL – DIGITAL IS CULTURE

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IMPULSE<br />

<strong>DIGITAL</strong> INNOVATIONS: A NEW CHALLENGE FOR THE CULTURAL AND CREATIVE INDUSTRIES<br />

Hardly a day goes by without me taking part in an event on the Industry 4.0. But there is still<br />

no definition that would sum up its actual meaning in just one sentence. Or Big Data and the<br />

Internet of Things. As soon as there are attempts to come up with a definition, we will hear<br />

many arguments against it. It is a topic that electrifies politics and the business world, but we<br />

must also consider that this topic still does not play the same role in the minds of many citizens<br />

as it does in the minds of most professionals. If we were to drive two kilometres further north<br />

from this place in this city at precisely this hour, to the district of Altenessen, and if we were<br />

to walk through the streets asking people: ‘What do you think about the digitalisation of the<br />

creative industries and the new disruptive business models?’, it would raise a few eyebrows.<br />

Especially in areas, where these developments are already interfering with professional life,<br />

where technological developments are progressing very fast. It is also clearly perceivable in<br />

large traditional industrial companies, where it is met with some scepticism <strong>–</strong> or possibly even<br />

fear, because jobs might soon be lost by the rapid progress of digitalisation. Thus, many of these<br />

people do not consider this gain of democratisation of access to cultural goods as the focus<br />

of discussion. We should bear this in mind, and the creative industries should also consider<br />

this in their discussions.<br />

This is vital so as to attract as many people as possible <strong>–</strong> and politicians always react to majorities<br />

<strong>–</strong> to consider all these exciting questions, which you have discussed here today: nearly<br />

all industries are changing drastically, value chains are digitised and connected, hierarchies<br />

are replaced by networks, and just overnight, established business models get competition<br />

from innovative revenue models on the web. But which innovations will prevail does not only<br />

depend on scientific and technological progress. More and more often, this decision <strong>–</strong> as we<br />

have just heard <strong>–</strong> is made by the consumers. The mass access to products of the Cultural and<br />

Creative Industries therefore also brings about new responsibilities, upheaval even, and crises<br />

as well.<br />

The music industry was the first industry to experience the consequences of digitalisation many<br />

years ago. And this is the first year to record an increase by as much as four percent <strong>–</strong> however<br />

against the background that total sales have almost halved compared to the previous years.<br />

This is where I draw my second conclusion: because cultural and creative products are true<br />

drivers of digitalisation, their markets and business models are exposed to radical change.<br />

This change is driven by the individualisation of consumption, by globalisation <strong>–</strong> as we have<br />

just heard <strong>–</strong>, and by the mobility of customers and the rapid, cost-effective market entry<br />

of entirely new businesses. Who knows, maybe an app will very soon put the distribution<br />

channels of a publishing house into question <strong>–</strong> or those of a car rental company or of an<br />

electricity producer? These are not theoretical questions in an abstract global world. These<br />

are important questions for the state of North Rhine-Westphalia with around 315,000 jobs in<br />

the Cultural and Creative Industries. North Rhine-Westphalia wants to be at the forefront of<br />

this development. But this does not happen just like that. We, as a federal state, will need to<br />

create the best local framework conditions. For this, however, we must also campaign for the<br />

best framework conditions in Berlin and in Brussels.<br />

Here in North Rhine-Westphalia, we have to face new questions brought up by digitalisation:<br />

What effect will the next wave of digitalisation <strong>–</strong> including cloud services, mobility, Big<br />

Data, the Internet of Things <strong>–</strong> have on production and sales? How can we help companies<br />

to integrate these applications of digitalisation in their business models and products? How<br />

can we ensure a head start in terms of knowledge and proximity to the latest digital trends<br />

and make them available for the Cultural and Creative Industries?<br />

Our federal state is host of leading international trade fairs, universities and academies.<br />

But how can we ensure that they will benefit from digitalisation? Will the art academies and<br />

universities in North Rhine-Westphalia need to deal with virtual classrooms as well? Which<br />

legal framework is required in order to continue to earn revenue from culture and creativity<br />

in the digital world?<br />

The contributions and examples from the last panel illustrated these aspects clearly: What<br />

kind of protection do publishers need <strong>–</strong> be it game, book or music publishers? What kind<br />

of online regulations are necessary in order to make it possible for those who provide this<br />

creative output to come up with a business model and make a living of it?<br />

I am very grateful to Prof Dieter Gorny for his initiative to regularly meet with experts from<br />

all over Germany to discuss these relationships and the relevant tasks for the politics of the<br />

State of North Rhine-Westphalia.<br />

To me, the most important question seems to be about future markets. Five or ten years ago,<br />

only few of us were able to imagine the way we watch movies and read books today.<br />

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