Alpha Dawn - Star Frontiersman
Alpha Dawn - Star Frontiersman
Alpha Dawn - Star Frontiersman
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Shovelmouth<br />
Type Medium Herbivore<br />
Number 2-20<br />
Move Medium<br />
IM/RS +3/25<br />
Stamina 60<br />
Attack 45<br />
Damage 1d10 bite<br />
Special Attack Stampede for 2d10 per shovelmouth<br />
Special Defense None<br />
Native World Volturnus – caverns<br />
DESCRIPTION: The shovelmouth is a four-legged<br />
reptile with a long, flat snout resembling a shovel. It<br />
uses this snout to scrape moss and fungi off the<br />
walls and floors of the caverns it inhabits.<br />
Shovelmouths breed in great numbers, but their<br />
population is kept in check by rasties, which prefer<br />
them as food.<br />
Shovelmouths are normally quite harmless, but if a<br />
herd panics, they will stampede. If a character is<br />
unfortunate enough to be caught in a stampede, he<br />
will take 2d10 damage from every shovelmouth that<br />
tramples him. You must use your discretion to<br />
determine the number of shovelmouths that may<br />
trample a character. In narrow, confined areas, the<br />
panicked shovelmouths will have a difficult time<br />
avoiding characters, while in a more open area, they<br />
will attempt to run around an object as large as a<br />
man.<br />
A shovelmouth stampede may be diverted or<br />
stopped by a 1 meter high barricade, as long as the<br />
barricade blocks the entire corridor. A blockade that<br />
is too low or has a breach in it will not stop the<br />
stampede. The shovelmouths will destroy the<br />
barricade as they rush past or over it.<br />
Despite their tendency to stampede at awkward<br />
times, shovelmouths are generally quite docile, and<br />
even affectionate. When a character meets a herd of<br />
shovelmouths, one of the reptiles will follow the<br />
character for several miles. If confronted, the<br />
creature will gaze at the character with its soulful,<br />
reptilian eyes and wag its scaly tail. It will not leave<br />
until force is used to chase it away.<br />
Volturnian Cave Bear<br />
Type Large Omnivore<br />
Number 1-2<br />
Move Medium<br />
IM/RS +5/45<br />
Stamina 200<br />
Attack 60<br />
Damage 4d10 claw<br />
Special Attack Hug for 2d10 per turn on a roll of 10 or<br />
less<br />
Special Defense None<br />
Native World Volturnus – caverns<br />
DESCRIPTION: The Volturnian cave bear is a large<br />
(7 meters), hairless creature inhabiting the caverns<br />
of Volturnus. It attempts to eat any organic<br />
substance it finds, including the player characters.<br />
The Volturnian cave bear normally attacks by<br />
slashing the victim with its massive foreclaws,<br />
attempting to sweep the unfortunate creature into a<br />
hug. If the bear's normal attack succeeds on a roll<br />
of 10 or less, it has caught the character in its hug.<br />
The cave bear does 2d10 points damage each turn<br />
until the victim dies or breaks the hold (at -20, due<br />
to the bear's great strength).<br />
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