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full Paper - Nguyen Dang Binh

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Figure 20: Spatial placement of idlers<br />

7.1. Tendon transmission<br />

We have designed a tendon based driving system which permits<br />

to place the motors away from the joints. Our goals have<br />

been to achieve reduced link weight (especially for the distal<br />

joints), increased joint compactness, reduced encumbrance<br />

in the workspace of the moving parts of the device. Moreover,<br />

such solution allows the usage of grounded actuators<br />

with high peak torque and consequent reduction or elimination<br />

of gearboxes (with the associated friction and torque<br />

transmission problems).<br />

The main drawbacks of tendon transmissions are associated<br />

to the tendon elasticity and routing. The elasticity between<br />

the motor and the link, which is inevitably introduced<br />

by tendons, tends to lower the stiffness and the mechanical<br />

bandwidth of the device. Therefore these values have been<br />

kept under control during the design as described in Section<br />

10.<br />

The routing of the tendons from the motor to the joint becomes<br />

complex in multi d.o.f. systems. If the tendons are<br />

guided by sheaths the routing is simplified but severe problems<br />

arise in force control due to dry friction. In our design,<br />

the tendons are routed over idlers mounted on ball bearings.<br />

Such a method has been used in several other robotic structures.<br />

Usually such type of transmission is planar, that is to<br />

say, all the idlers lay in a common plane. A variant to this<br />

approach has been proposed in [19] and it allows for a small<br />

skew angle between an idler and the following. In other designs,<br />

such as the WAM from MIT and the Arm Exoskeleton<br />

from PERCRO, the axes of two successive idlers can be<br />

perpendicular in order to route the tendon between two orthogonal<br />

planes.<br />

The innovative design solution introduced inthe anthropomorpic<br />

haptic interface is that the idlers of tendon transmissions<br />

are arbitrarily placed in the space; just the constitutive<br />

condition that two successive idlers share a common tangent<br />

line, as shown in Figure 20, is respected. This is the most<br />

general type of tendon transmission guided over pulleys and,<br />

to our knowledge, it has never been adopted in other designs.<br />

In this case, it has been a key technology which has allowed<br />

to route the tendons around the human arm and forearm.<br />

Massimo Bergamasco / Haptic Interfaces<br />

18<br />

Figure 21: Anthropomorphic kinematics<br />

7.2. Lateral wearing<br />

In the aim of achieving a comfortable wearability, ‘open’<br />

links for the arm and forearm have been designed. This<br />

means that the links do not wrap completely the user limb<br />

like in an exoskeleton, but instead just adhere to the external<br />

part of the arm. This solution allows easiness of wearing,<br />

since the user arm enters laterally into the device (while<br />

an arm exoskeleton has to be worn just like a sleeve) and<br />

it adapts to a broader range of user arm circumferences.<br />

Fast lateral wearing/unwearing gives also a greater intrinsic<br />

safety and a broader acceptance among users. Moreover<br />

such solution allows the user to bring his arm very close laterally<br />

to his trunk.<br />

The design of open links around the user’s arm and forearm,<br />

while meeting the constraint of coincident anthropomorphic<br />

kinematics, has been possible thanks to an on purposely<br />

developed a partial (semicircular) rolling ball bearing.<br />

Such a mechanical component, depicted in Figure 7.2,<br />

has the same performance in terms of stiffness, weight and<br />

friction of a precision ball bearing of the same diameter.<br />

The lateral wearing is only partially allowed by the<br />

present design, in fact only the arm link is open (while the<br />

forearm link wraps the user forearm as can be seen in Figure<br />

19). This is only due to time/budget constraints.<br />

8. Design tools<br />

The mechanical design of the anthropomorphic haptic interface<br />

for the human arm has been possible only thanks to a<br />

set of software tools, which have given to the mechanical<br />

designers a better control of their work.<br />

First of all, a key element has been the adoption of a <strong>full</strong>y<br />

associative, 3D, parametric CAD environment, integrated<br />

with a structural analysis tool. This has allowed to draw and<br />

c­ The Eurographics Association 2005.

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