full Paper - Nguyen Dang Binh
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full Paper - Nguyen Dang Binh
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training opportunities. During the project other potential applications<br />
for visually impaired people were also identi£ed<br />
in several areas: Employment enhancing applications (editing<br />
wave £les, painting tool, CAD systems, interior design<br />
tools, ³E), Educational applications (Teaching Mathematics,<br />
Physics, geography, art history, ³E), Applications that increase<br />
social inclusion and independence (building maps, traf£c environment,<br />
virtual museum, games,..)<br />
6. Acknowledgments<br />
The activities described in this paper have been carried out<br />
in collaboration and with the help of the GRAB consortium<br />
composed of three European user group: the National<br />
Council of Blind of Ireland (NCBI), The Royal National<br />
Institute for Blind (RNIB) and the Spanish organization of<br />
Blind people (ONCE- Organización Nacional de Ciegos Españoles);<br />
two technical developers: PERCRO and Fundación<br />
LABEIN; and one commercial partner: Haptica LtD. The<br />
authors are grateful the whole consortium for their contribution<br />
in the development of the activities. The activities of<br />
this project have been carried on with the £nancial assistance<br />
of the EU which co-funded the project GRAB: ”Computer<br />
Graphics access for blind people through a Haptic virtual<br />
environment”- IST-2000-26151 (www.grab-eu.com) . The<br />
authors are grateful to the EU for the support given in carrying<br />
on these activities.<br />
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