full Paper - Nguyen Dang Binh
full Paper - Nguyen Dang Binh
full Paper - Nguyen Dang Binh
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Figure 5: The MORIS simulator<br />
Figure 6: A scheme of one point attached device<br />
mans other than those imposed from the contact, they can<br />
generally be optimized in design for high performances. One<br />
point attached interface are generally external to the operators.<br />
The most common one point attached device for haptic<br />
rendering is the PHaNToM interface [16]. The nature of the<br />
force that can be exchanged in such type of devices make<br />
them well suited for simple VE applications in which the<br />
user needs to explore the environment by means of simple<br />
probing.<br />
Since the one point attach can render forces as they were<br />
produced in one “virtual space”, point they are usually employed<br />
for rendering surface profiles or the objects consistency<br />
(stiffness).<br />
Some haptic devices have special end-tools attached to<br />
their extremity. These end-tools can be shaped as generic<br />
handles as well as a copy of a specific instrument. We named<br />
c The Eurographics Association 2005.<br />
Massimo Bergamasco / Haptic Interfaces<br />
9<br />
these kind of interfaces Task Replica. The design complexity<br />
of task replica devices may be different depending on the<br />
kind of task they try to replicate. For writing (See figure 3)<br />
two or three active force feedback information are needed<br />
while the remaining movement are left free (This kind of<br />
system required at least five DOFs for allowing completely<br />
writing related movements).<br />
Figure 7: A task replica example: an haptic interface for<br />
writing and virtual prototyping in course of development at<br />
PERCRO<br />
Even if task replica interface can be less complex than<br />
HDOF# or VHDOF#, they allow the user to share a complex<br />
experience with the system limited to the field of application<br />
the interface has been developed for.<br />
Since the task replica devices are specifically designed<br />
for a task, they can be optimized with respect to that task<br />
and their design can be made simpler that is requested for<br />
HDOF# or VHDOF#.<br />
A Multipoint Attached interface shares more than one<br />
contact with the operator. Multipoint attached are designed<br />
for sharing complex experience such as manipulation of objects.<br />
With respect to the other types of HIs, the multipoint<br />
attach interfaces show much more design constraints on mechanical<br />
development and control synthesis:<br />
¯ from a mechanical point of view since this kind of interfaces<br />
is “strictly” connected to the operator it is no more<br />
conceivable the “separation of the links working spaces”.<br />
This design concept is usually adopted in the case of simple<br />
LDOF#/HDOF# devices for improving user safety<br />
during the motion of the mechanical device: haptic interface<br />
and operator shares only the contact point or tool, but<br />
their “bodies” moves in separate spaces such that the collision<br />
problems between structures are always avoided.<br />
Multi point attach interfaces should be designed according<br />
to the kinematic structure of the operator and their<br />
mechanism should move in such a way of not interfering<br />
with the operator movements. This physical constraint is<br />
truly hard and often compels developers to complex designs<br />
in order to ensure safety of operations;